Call of Duty: WWII Wiki Guide
A former art thief, Drostan is involved in this Zombies mission as an alternative to going to jail.
Here is some general info that can help you and your team conquer the Zombies.
Jolts are the new currency in Call of Duty: WWII and can be acquired by killing enemies. Jolts are used for many things including upgrading weapons, purchasing weapons and Blitz Power Ups, and other interactions on the map. When players accumulate enough Jolts, they will be able to progress through the map.
Player can upgrade their weapons at weapon upgrade stations. Upgrading weapons costs an expensive 5000 jolts but is well worth the investment as they provide much more firepower. Upgrading your weapons will also change the appearance of the weapon. For more information on how to upgrade your weapons, check out the Pack-a-Punch page.
There are four playable classes with different abilities in Zombies. A key to success is having a good combination of the four.
- Offense: This class can activate an ability for unlimited ammo for a short period of time.
- Support: This class can activate an ability that attracts all zombies to them in exchange for double the damage during this time.
- Control: This class can activate an ability that unleashes a burst of energy that stuns, immobilizes, and damages all zombies caught in the burst.
- Medic: This class has an ability that makes them invisible to zombies.
Call of Duty: WW2 Zombies Easter Egg Guide
Since Treyarch first introduced Nazi Zombies in Call of Duty: World at War, a staple of the mode has been elaborate Easter Eggs for players to complete. Call of Duty: WW2 is no different, though its Easter Egg is even more complex than before. There are two Zombies Easter Eggs in Call of Duty: WW2 with two different endings, with the first one all about retrieving the artifact.
By retrieving the artifact, Call of Duty: WW2 players will earn the Fireworks achievement/trophy and complete the first major Easter Egg in Nazi Zombies on The Final Reich map. For anyone brave enough to attempt the Easter Egg, we have put together this step-by-step guide. Anyone that would prefer a video guide, we recommend the one by PowerPyx:
Step 1: Build the Tesla Gun
In order to complete the first Nazi Zombies Easter Egg in Call of Duty: WW2, players need to acquire the Tesla Gun. The Tesla Gun is one of the best weapons players can obtain in Zombies, but getting it is almost an Easter Egg in and of itself. For those that need help getting the powerful weapon, please refer to our Tesla Gun guide.
Our Tesla Gun guide will provide a more detailed explanation on how to get it, but a simplified explanation is that players first need to turn on the power, activate the explosion in the center of town, and then drop into the hole. Reroute the power to enter the salt mines, activate the Transfer Device, and then escort it to get the Tesla Gun weapon parts. Once the Tesla Gun parts have been obtained, players can use them to build the weapon proper.
Step 2: The Right Hand of God
Head to the Emperor's Chamber and try to interact with the device here that looks a bit like a statue of a hand called the Right Hand of God. Nothing will happen, but attempting to do this is necessary to trigger the next part of the Easter Egg. As it turns out, this next objective happens to be one of the most tedious steps in the entire Easter Egg, and it's best players familiarize themselves with the map as best as possible before attempting it as there is a lot of running around.
Anyway, head back to the room where the Tesla Gun was built and take note of the machine with the numbers on it. Activate this machine and each number will be marked with a color. These colors are random, so players will want to take note of the color associated with each number.
The numbers correspond with different machines throughout the map. All four machines have a dial on them with three settings: Rot, Grun, and Blau, which are Red, Green, and Blue, respectively. Players need to set the correct color on each machine as fast as possible, or else they may reset and force players to start the process over from the beginning.
The machines are located in the following areas of the map:
- Directly to the right of the number machine.
- In the Sewers leading to the Morgue.
- By the Riverside tunnel in the Sewers.
- By the Tower gate.
Next go to the Tower to find a lever near the central rod. Pull the lever and stick by it, defending it from the oncoming zombie hordes. When that's done, there will be two more levers to pull, on both the left and right side of the center one. Pull these levers and repeat the process, defending them from the zombies that appear in the area.
Step 3: The Left Hand of God
Return to the area where the Right Hand of God was found, but this time examine the other hand-like statue here. This is the Left Hand of God, and interacting with it will initiate the next step of the Easter Egg. Go outside to see a zeppelin floating in the sky, with bright lights on its bottom. Shoot at these lights to make a generator fall to the ground. Shoot zombies near this generator to power it up, and once it's fully powered, it will turn into a battery.
Grab the battery and place it in the Right Hand of God. Now head back outside and repeat the process, except this time deliver the battery to the Left Hand of God. Repeat the process one more time (note that the generator will actually reattach itself to the zeppelin the first time it's knocked down) and take the third and final battery to the Emperor's Chamber.
Step 4: The Voice of God
For this next step, players need to collect a Brenner head. For the uninitiated, Brenner heads are sometimes dropped by flamethrower-equipped zombies, and at this point in the Easter Egg, there should be at least one on the map somewhere. After finding it and grabbing it, the head can be used to shine a light on paintings by aiming "down the sights" with it. Shining this light on the paintings will reveal a Roman numeral as well as an image of an eagle, which will be facing one of the four directions.
Take note of the Roman numeral associated with each eagle direction while exploring the map and examining the paintings. The location of each painting is as follows:
Return to the Emperor's Chamber and use the machine here with the eagle symbols. As one might imagine, the numbers from each painting needs to match the directions the eagles were facing in the paintings. Once this is done, an orange bubble of electrical energy will appear in the room. Have everyone playing shoot it with the Tesla Gun to trigger the Panzermorder boss fight.
Step 5: Panzermorder Boss Fight
The boss fight with the Panzermorder is extremely difficult, especially for those that don't realize that it can't be defeated by just shooting it. On the contrary, players need to weaken it using the same batteries as before that were collected from the zeppelin. Shoot down the generators, charge them with zombies, and then shoot the Panzermorder until he is stunned. Take the batteries and use them on the Panzermorder to cause damage and make him disappear momentarily.
Repeat this process a total of three times and the Panzermorder should be defeated. Try to keep crawlers alive so fresh waves of zombies don't make this final step too overwhelming. Once the Panzermorder has been defeated, players will be treated to the "casual" ending cut-scene, which can be seen below.
While getting the Fireworks achievement/trophy and completing this Easter Egg is no easy task, it's worth noting that there is an even harder Easter Egg to complete in Call of Duty: WW2. This Easter Egg, labeled by fans as the "hardcore" Easter Egg in Call of Duty: WW2's Nazi Zombies mode, is for the achievement/trophy Dark Reunion, and its main goal is to save Klaus.
After they've conquered the Easter Eggs on The Final Reich map, fans can also look forward to more Zombies Easter Eggs that will be sure to push them to the limit in the future. Call of Duty: WW2's first DLC, The Resistance, will be available on January 30th for PS4 owners, and is expected on PC and Xbox One about a month later. If it's anything like past Call of Duty DLC, The Resistance will likely add yet another Zombies map filled with its own Easter Eggs and other mysteries.
Call of Duty: WW2 is available now for PC, PS4, and Xbox One.
Bungie confirms that two Dungeons coming to the game in Year 5 will not be included with Destiny 2's Season Passes.
Read NextAbout The Author
Dalton Cooper is an editor for Game Rant who has been writing about video games professionally since 2011. Having written thousands of game reviews and articles over the course of his career, Dalton considers himself a video game historian and strives to play as many games as possible. Dalton covers the latest breaking news for Game Rant, as well as writes reviews, guide content, and more.
Call of Duty: WWII
This article is about the 2017 video game. For other Call of Duty titles set in World War II, see Call of Duty § World War II games.
2017 WWII first-person shooter video game
2017 video game
Call of Duty: WWII is a 2017 first-person shootervideo game developed by Sledgehammer Games and published by Activision. It was released worldwide on November 3, 2017 for Microsoft Windows, PlayStation 4 and Xbox One. It is the fourteenth main installment in the Call of Duty series and the first title in the series to be set primarily during World War II since Call of Duty: World at War in 2008.
The game's campaign is set in the European theatre and is centered around a squad in the 1st Infantry Division following their battles on the Western Front and set mainly in the historical events of Operation Overlord. The player controls Ronald "Red" Daniels, who has squadmates who can supply the player with extra ammunition, health, or grenades as well as a targeted grenade and target spotting; none of these are automatically replenished in the campaign. The multiplayer mode features map locations not seen in the campaign. The mode also features the new Divisions system, replacing the create-a-class system that previous games in the series used. A social hub, Headquarters, was also implemented into the game, allowing for players to interact with each other.
Sledgehammer Games were interested in bringing the series back to World War II after developing their previous title, Call of Duty: Advanced Warfare (2014), which featured advanced movements and futuristic warfare technology. Studio head Michael Condrey stated that he was unsure if a World War II game would feel right after creating a futuristic title like Advanced Warfare, but the developers ultimately decided to create a game in this time period. They also chose to include atrocities and Nazi extermination camps apparent during this time period in the campaign mode in order to deliver an authentic war story.
Upon release, the game received generally positive reviews from critics. Praise was given towards its story, the combat support of squad members and lack of regenerating health, multiplayer modes, and visuals. However, it was criticized for the single-player's lack of innovation and similarity to past games set in the same era. The game was a commercial success, creating $500 million of revenue within just three days of its release. It became the highest-grossing console game of 2017 in North America, and generated over $1 billion in worldwide revenue by the end of the year.
Call of Duty: WWII is a first-person shooter game. Not similar to its recent predecessors, it removes the advanced system of movement present in the two previous Call of Duty titles, which included double jumping and wall running. Instead, it features a return of traditional movement to the series, taking it back to an original "boots on the ground" (which refers to non-aerial ground combat) gameplay style. The game features an unlimited sprint mechanic, seen in the previous two titles. Instead of a "slide" movement mechanic, which allowed players to slide quickly on the ground, WWII features a "hit-the-deck" mechanic that allows the player to leap forward and throw themselves on the ground in order to get to cover quickly, similarly to a previous mechanic known as "dolphin dive" in Treyarch's Call of Duty: Black Ops and Call of Duty: Black Ops II.
WWII is the first title since the original game and Call of Duty 2: Big Red One not to feature health regeneration in the campaign. Instead, players must find health packs scattered throughout levels, or rely on their medic squadmate to provide health packs. Other members of the player's squad can provide ammunition, grenades, call in mortar strikes, or spot enemies and reveal their position in form of silhouettes. In certain sections of the game, enemy soldiers in the campaign can be captured, and wounded allies can be dragged to cover. In some parts of the campaign, players are able to control vehicles.
The multiplayer mode for Call of Duty: WWII was revealed on E3 2017, which took place from June 13–15. Sledgehammer Games announced features such as the new headquarters social space, divisions, war mode and the return to "boots-on-the-ground" gameplay. Players who pre-order the game were invited to a closed beta, which was released initially for the PlayStation 4, and later released on other platforms.
In online multiplayer matches, players are randomly assigned either to Allies or Axis side. With regards to playing as the latter, Glen Schofield, co-founder and co-studio head at Sledgehammer, said "The big distinction that Germans still make today is that between the German military and the Nazis. We made sure we made that distinction in the game, that the Germans were doing their duty".
Instead of the usual create-a-class system, WWII features Divisions. Players can choose one out of five (later eight) divisions, each with their own different basic combat training, division training and weapon skills. Players need to progress through ranks in divisions in order to use additional perks, in addition to a global perk system named Basic Training. The divisions featured in the game are:
- Infantry: The most versatile division in the game, it is equipped for mid to long range combat. The special skill of this division is the bayonet charge, which can lead to brutal melee combat.
- Airborne: This division makes players move fast while remaining quiet. Players in this division can attach suppressors to sub-machine guns at any time during combat which allows for more stealth based gameplay style.
- Armored: This division has the heaviest firepower, being able to mount light machine guns while taking less fire and explosive damage.
- Mountain: This division focuses on long range combat, making sniper rifles more precise with aim assist and improving the aim through scope by blocking out surroundings from player's view.
- Expeditionary: Shotguns used by players in this division have incendiary rounds that burn enemies to death. This division can also replenish their lethal and tactical grenades through killing enemies.
- Resistance: Added in January 2018 as part of an update, this division allows players to use tactical knife in combination with their pistol, focusing on stealthy close-quarter combat. This division also can sense nearby enemies as well as scramble their radar in close proximity.
- Cavalry: Added in June 2018 as part of an update, this division carries a specialized riot shield, which provides increased defensive capabilities in firefights. The Cavalry division can also charge at enemies with the shield, and also has improved objective skills.
- Commando: Added August 2018 as part of an update. This division allows players to place a flare on the map which, after a death, respawns the player at the location of the flare via a parachute. The flare takes the place of all tactical equipment. Also allows other perks which focus mainly on health regeneration.
On April 6, Sledgehammer Games announced an overhaul to the Divisions system, which includes massive changes to the meta of the system: Division-specific weapon skills are selectable as attachments for the corresponding weapon classes rather than being tied to the Divisions (with LMG bipods and sniper sharpshooter abilities being available by default), and several Division trainings are switched out/adjusted to better promote their recommended playstyle, without posing limitation of customization on the players. Other global changes include allowing suppressors on pistols, usage of rocket launchers without needing the Launched basic training, and infinite sprinting.
WWII also features Headquarters mode, which acts as a social space in the game. The hub is set on the Omaha Beach in Normandy, three days after the invasion when Allies retake the beach and turn it into a base. 48 players can be in the Headquarters at a time, and take part in various activities. For example, players can watch other players open loot boxes while in the Headquarters. There is a firing range in the hub, where all players can practice their shooting skills with all weapons, as well as a field where they can test scorestreaks. There are also areas where players can engage in "1v1" fights, as other players watch the duels.
The end-game "killcam" highlight shown at the end of multiplayer matches has been changed to "Bronze Star", which show kills "deemed most impressive" (counted by most points gained in a row). The exception to this is the Search & Destroy game mode, which does not use Bronze Star killcam. Search & Destroy uses a final killcam, showing the last kill in the round.
A new game mode, War, is introduced as a "narrative-driven" multiplayer game mode, developed in partnership with Raven Software. In War, two teams of 6 players perform objectives as either the Allied or Axis faction, inspired by some of the iconic World War II battles, such as storming Normandy on D-Day as the Allied, or defending the Normandy bunker as the Axis in the map Operation Neptune. In addition to War, popular game modes such as Team Deathmatch, Domination and Hardpoint return, as well as Gridiron, a "boots on the ground" variation of Uplink, which was originally introduced by Sledgehammer Games in Call of Duty: Advanced Warfare. Several fan-favorite modes, as well as new modes, are introduced in time-limited events throughout the season, such as Demolition or Infected.
WWII includes a zombies cooperative game mode, similar to previous entries by Treyarch and Infinity Ward, with its own original storyline set in alternate history and separate from the campaign. The game mode, dubbed Nazi Zombies in reference to its first iteration in Treyarch's Call of Duty: World at War, is also set in the events of World War II, as the Third Reich makes a desperate attempt to turn the tide of the war by creating an undead army in the final stages of the war. While the mode is based on science-fiction and is a fictional take on the war, Sledgehammer Games co-founder Michael Condrey said that the story of the mode is based on some "real events". He also revealed that the experience is similar to Dead Space, a third person shooter horror video game directed by both Condrey and Schofield during their work time at EA Redwood Shores.
In regards to gameplay, Nazi Zombies retains the wave-based survival formula that have been used in all previous Zombies entries, with new additions. A class system is introduced, where players can opt for one of four combat roles: Offense, Control, Medic and Support, which provide different in-game abilities. Class loadouts are also included, with equippable Raven Mods, which are perks similar to the multiplayer mode. Sledgehammer Games also attempted to rationalize some of the popular mechanics, such as weapon wallbuys and currencies, with realistic explanation that fit within the lore of the game mode. Nazi Zombies includes a hint system, where portions of the main story quest are given directional hints for players to find and progress. In regards to the story quest, Sledgehammer's creative director Cameron Dayton reveals that there is a "casual path" for new and casual players where they can progress with the story, while a "hardcore" path, which is considered the official canon, exists with hidden objectives, and expands more on the story beyond what the casual path contains.
On June 6, 1944, U.S. Army Private First Class Ronald "Red" Daniels (Brett Zimmerman), of the 1st Infantry Division, takes part in the Normandy landings (D-Day) with his platoon, consisting of Private First Class Robert Zussman (Jonathan Tucker), Private Drew Stiles (Kevin Coubal), Technician Fifth Grade Frank Aiello (Jeff Schine), Technical Sergeant William Pierson (Josh Duhamel) and First Lieutenant Joseph Turner (Jeffrey Pierce). Following the landings, Zussman is stabbed by a German soldier, resulting in his hospitalization for several weeks.
Zussman returns to duty in time for the American breakout Operation Cobra, where American forces successfully push to reclaim the town of Marigny. The platoon is ordered by Colonel Davis (Matt Riedy) to conduct an operation with British Special Operations Executive officers Major Arthur Crowley (David Alpay) and Vivian Harris (Helen Sadler) to intercept a German armored train carrying V2-rockets. Daniels and Zussman successfully derail the train before being escorted back to their squad by French Resistance leader Camille "Rousseau" Denis (Bella Dayne).
A week later, Rousseau and Crowley infiltrate a German garrison in Paris to retrieve explosives in preparation for the platoon's assault upon it. Rousseau successfully places explosives on the garrison's gates and assassinates SS-und Polizeiführer Heinrich (J. Paul Boehmer) in retaliation for his murder of her family, allowing the platoon to liberate Paris.
Two months later, the platoon enters Aachen, and is saved from a German attack by support from tank commander Staff Sergeant Augustine Pérez (Christian Lanz). They are ordered to take over a German-occupied hotel. They discover civilians inside the hotel's basement and Turner orders their evacuation to Pierson's dismay. A young girl named Anna (Lilith Max) goes missing, and Daniels rescues her. German soldiers open fire on a truck carrying the civilians, killing Anna's older sister. Pierson sends the truck away without protection, creating a rift with Turner.
At the Battle of Hürtgen Forest, the platoon is ordered to take Hill 493. Turner splits the platoon into two groups; Pierson and Zussman are tasked with advancing towards the hill, while Turner and Daniels cover them until they can meet at the bottom. Turner's squad soon receives a transmission revealing that Pierson ordered an attack on the hill against Turner's orders, forcing Turner to join in. The platoon destroys artillery positions, but the Germans counterattack with a Tiger II tank. Daniels is knocked out trying to disable the tank, which is destroyed by Pérez. Turner is fatally wounded rescuing Daniels, and orders Daniels to abandon him while he covers the platoon's escape. In the aftermath of Turner's death, Pierson becomes head of the platoon and makes Daniels his second-in-command, promoting him to Corporal.
At the height of the Battle of the Bulge, the platoon is surrounded by Germans. Daniels meets an African American combat engineer, Howard (Russell Richardson), who helps the platoon contact air support. The platoon captures several German soldiers, and discovers that the Germans plan to destroy the bridge at Remagen, the last bridge over the Rhine. After destroying the explosives in transit, Pierson orders the platoon to attack a nearby air base to destroy the remaining explosives. The attack fails, resulting in Daniels and Zussman being surrounded by enemy troops. Daniels is saved by Howard, while Zussman is captured and taken to a German prisoner of war camp, Stalag IX-B. Daniels disobeys Pierson and attempts to pursue the German truck carrying Zussman, but ends up injuring himself in the process and letting the truck escape. He is hospitalized, with Pierson denying him from the platoon. In Stalag IX-B, Zussman is interrogated on his Jewish heritage by SS officer Metz (George Regout), is beaten and sent to a concentration camp.
After recovering for eight weeks, Daniels learns from Davis about the events that changed Pierson in the Battle of Kasserine Pass: instead of recklessly leading his men to their deaths, like everyone thought, he disobeyed orders to retreat in a failed attempt to save part of his platoon that was trapped, losing even more in the process. Daniels later confronts Pierson in his tent and tears up his honorable discharge papers when Pierson accuses of him knowing nothing about sacrifice. They successfully capture the last bridge over the Rhine. The platoon heads into Germany, liberating concentration camps in search of Zussman, eventually reaching the Berga concentration camp, which they find abandoned; the camp's survivors were sent on a death march. Daniels finds and saves Zussman by killing Metz before he can execute him.
At the end of the war, Daniels parts ways with his platoon and returns to Texas, reuniting with his wife and newborn son. He visits the grave of his older brother, Paul (Chris Browning), who died from injuries he sustained after fighting a wolf that Daniels failed to shoot in time. He places his Bronze Star medal on the grave, saying that his brother deserves it for teaching him how to fight for himself and for his brothers.
Austrian engineer Marie Fischer (Katheryn Winnick) is sent on a mission to her hometown village of Mittelberg by her commanding officer, Major Hank Rideau (Darin De Paul), to retrieve lost artifacts stolen by the Nazis for experimentation, as well as rescue her brother, Klaus, who provided the information. Klaus has been unwillingly working with their lead scientist Peter Straub (Udo Kier) and weapons expert Colonel Heinz Richter (Tomm Voss) on a project to exploit a new energy dubbed "Geistkraft" (literal translation: ‘Spiritforce’) to assist the Nazi party's war efforts. Marie is accompanied by Scottish history professor turned art thief Drostan Hynd (David Tennant), Art Historian turned French Resistance fighter Olivia Durant (Élodie Yung) and United States Army captain Jefferson Potts (Ving Rhames), all of whom have significant knowledge on the stolen arts and relics. However, on their train ride to Mittelberg, the group is attacked by an unidentified colossal being. Marie is stranded from the others, and finds herself taking temporary refuge at a small house nearby, where she holds out against hordes of dead German soldiers reanimated by Geistkraft, until she is able to make her way to the village.
After reuniting with the other three, Marie and the crew proceed further down into the village's hidden bunker, where Straub has set up his laboratory. There, they fend off against Straub's undead horde, as well as Richter, whose obsession on weaponization of Geistkraft puts him at odds with Straub. Eventually, the group recovers the artifact, the Hilt of Emperor Frederick Barbarossa's Sword. They then encounter the creature from earlier, a humanoid-shaped amalgam of numerous body parts sewn and stitched together, dubbed the Panzermörder (literal translation: 'Armor Killer'), with Klaus fused into the creature's chest. Using special magnetized batteries, the group manages to stun the Panzermörder and attach the batteries onto it. Richter's zeppelin, flying above the village, attempts to pull the batteries back, which pulls the creature along as well. The Panzermörder struggles to escape, and destroys the zeppelin and itself, freeing Klaus from its body. The Hilt's power somehow revives Klaus, but in a seemingly possessed state, he staggers into the village while ignoring Marie's pleas. He tells the crew to prevent "the Emperor"'s return, before activating a fire trap, disappearing in the engulfing flame.
Days later, the crew receives intel of Straub's sighting at the islands of Heligoland, where he has been storing his undead army. They travel to the island in pursuit of Straub, as well as the next piece of Barbarossa's Sword. The crew comes into struggle with the Nazi Kriegsmarine forces protecting the island as well as Straub's latest undead creations, as he prepares for an assault on Britain. Upon solving several ancient riddles, they find a ritual chamber dedicated to the goddess Nerthus, where they acquire the Pommel of Barbarossa's Sword. The crew then calls the British Royal Air Force in for an airstrike to destroy the facility on the island; in an effort to escape, they go up against the Meistermeuchlers (literal translation: Master Assassins), zombies that are engineered to adapt to their enemies' combat style and skills. After defeating the monstrous creatures, they manage to stow away on one of Straub's zeppelins, as he and his forces return to Berlin in response to Adolf Hitler's call for rescue.
The zeppelins arrive at Berlin as the Red Army begins their invasion into the city. Realizing that the Russians will be outmatched by the undead army, the crew grabs onto one of the zombie drop pods and lands onto the ground. After assisting the Red Army by drawing Straub's attention away from them, the four recover three Geistkraft-powered melee weapons hidden around the city by the Nazis. Using the weapons as keys, they uncover a hidden courtyard, where they find the final piece of Barbarossa's Sword, the Blade. With all parts of the Sword collected, the crew infiltrates Straub's zeppelin for a final showdown, where he ends up being overwhelmed and brutally killed by his own zombies. They battle against Straub's last creation, the Stadtjäger (literal translation: 'City Hunter'), then make it back to the city where they hold out against the endless zombie horde until Rideau arrives and extracts them.
In the wake of Straub's demise, the undead army is unleashed all across Europe. United States President Harry S. Truman authorizes Rideau, now General, to form the Bureau of Archaic Technologies, a special task force consisting of global elite Allied agents, in order to combat the new threat. Unable to reassemble the Sword of Barbarossa on their own, Marie and Drostan deduce that their only option is to find the legendary forge of Thule. Jefferson, now promoted to Major, leads the team to New Swabia, Antarctica, in search of the forge upon discovery of increased Nazi activity in the region. Rideau leads a team of new Bureau recruits to transport the pieces of the Sword by different routes to New Swabia. The B.A.T. operatives head to a port at Málaga, Spain, and board a ship across the Atlantic Ocean. Along the way, they encounter resistance from the undead army, but manage to prevail. At New Swabia, the crew find the forge, and upon successful deciphering of ancient Thulian runes, they finally reassemble the Sword after Rideau delivers the remaining pieces. Afterwards, the crew battles against the Guardian of the forge, and emerges victorious. The four manage to escape the forge as it collapses, but unbeknownst to them, Geistkraft energy begins to flow intensively beneath the area.
On their flight back from New Swabia, the crew's plane is shot by a bolt of Geistkraft lightning, and crash-lands near the site. They then find themselves within the Lost City of Thule, the source of the Geistkraft energy. The team uncovers ancient weapons once wielded by the Raven Lords, elite warriors who are meant to bring balance to a cycle of life and death, and uses them against the undead horde. B.A.T. agent Vivian Harris, who is sent by Rideau to recover Barbarossa's Sword from the crash, is driven insane by its power, and uses it to awaken the God King, a gigantic Thulian entity who claims to be the influence behind Straub as well as Barbarossa. The God King seemingly overpowers the four, but Klaus, who has been reborn as the Rook, arrives and charges them with Geistkraft, bestowing them the title of Raven Lords, allowing them to defeat the God King. Rideau then contacts the four, revealing his true status as a member of the Order of the Ravens, an ancient cult dedicated to serving the Raven Lords; he insists that they must now embrace their newfound titles and destiny, and lead the Order in the ongoing battle against the remaining undead forces.
Call of Duty: World War II is the second game in the Call of Duty franchise developed by Sledgehammer Games, and the fourth to benefit under publisher Activision's three-year development cycle (the first being Sledgehammer's Call of Duty: Advanced Warfare) in order for a longer development time for each game. A new Call of Duty title set in World War II was alluded to in a 2014 Call of Duty: Advanced Warfare launch interview with Michael Condrey, co-founder of Sledgehammer Games. In the interview by Metro, the interviewer asked him what the possibilities of where the next Call of Duty could go in terms of setting. Condrey responded, "Some of my favorite pieces of entertainment are set in World War II." Band of Brothers, I'm a massive fan of Band of Brothers." Condrey dived further into the subject, "And that's a great hero's war, kind of the last that was recognized as a noble cause in a war. So yeah, I think a next generation game with the latest production values and robustness in a World War II setting like Band of Brothers would be amazing. Now, how would it play and how would the multiplayer work after the new movement set in Advanced Warfare? That's a tougher question than I've had to tackle yet…".
Sledgehammer Games was hesitant to reveal all the authentic settings from World War II that developers have put into the game's storyline. Activision initially refused to deny claims that Nazi extermination camps would be featured in the game. Adam Rosenberg of Mashable wrote that video games set during World War II tended to be "Holocaust deniers" in the sense that they avoided broaching the subject for business reasons, but that this could be the very first Call of Duty World War II based game where the Holocaust would be depicted. Senior creative director Bret Robbins said in an interview "Some very, very dark things happened during this conflict and it felt wrong for us to ignore that." He further stated "We absolutely show atrocities. It's an unfortunate part of the history, but you can't tell an authentic, truthful story without going there. So we went there." Robbins argued that audiences can now handle games with more maturity and nuance, "People are ready for it. They want it", he said. When asked directly over Twitter as to whether or not the story campaign would allow gamers the opportunity to play as soldiers from the Axis powers such as Nazi Germany and Fascist Italy, Sledgehammer Games confirmed that the campaign gameplay would be limited to Allied forces. More specifically, Sledgehammer co-founder Michael Condrey confirmed that the game will focus exclusively on the Allied powers.
The Windows version of the game was developed in a collaboration with Raven Software. In regards to it, Raven's CTO Dwight Luetscher stated that they were trying to focus on the Windows platform, as well as the community, by responding to their needs for it to excel. The Windows version features several notable changes, including removal of controller aim assist and addition of sensitivity slider for aim-down-sights mechanic.
All pre-orders excluding the PC version included access to the private beta, which was made available first on the PlayStation 4 from August 25–28, followed by a second week for both PlayStation 4 and Xbox One from September 1–4. The PC beta was announced as an open beta, and ran from September 29 – October 2 on Steam. Players who participated in the beta received the Beta Combat Pack for the full game, which contains a special in-game helmet, emblem and calling card. The game is available in three editions: Base Edition, Digital Deluxe Edition and the Pro Edition. The Pro Edition was sold exclusively at GameStop, with pre-orders of the game at GameStop also included a limited edition hat.
The game was released worldwide on November 3, 2017, for Microsoft Windows, PlayStation 4 and Xbox One.
Upon the game's release, online servers were down for most of the day, inhibiting players from playing online multiplayer, as well as some not being able to access the campaign and Nazi Zombies. Activision acknowledged the problem and announced they were working to resolve it.
Call of Duty: WWII offers four downloadable content map packs, each containing three regular multiplayer maps, one War map, and one Nazi Zombies map. Players who purchase the Season Pass, which grant access to all four map packs on release, also receive Carentan, a remake of the multiplayer map of the same name featured in Call of Duty and Call of Duty 2.
On December 19, 2017, Activision released a preview trailer for the first downloadable content pack, The Resistance, containing 3 new multiplayer maps: Anthropoid, Valkyrie, Occupation (the latter of which is a remake of Resistance from Call of Duty: Modern Warfare 3); 1 new War map: Operation Intercept; and 1 new Nazi Zombies map: The Darkest Shore. The map pack was released January 30, 2018, first on PlayStation 4, and on March 1, 2018, for Xbox One and Steam.
On April 6, 2018, Activision announced the second downloadable content pack, The War Machine, containing 3 multiplayer maps: Egypt, Dunkirk, V2; 1 new War map: Operation Husky; and 1 new Nazi Zombies map: The Shadowed Throne. The map pack was released April 17, 2018, first on PlayStation 4, and on May 17, 2018, for Xbox One and Steam.
On June 19, 2018, Activision announced the third downloadable content pack, United Front, containing 3 multiplayer maps: Monte Cassino, Market Garden, Stalingrad; 1 new War map: Operation Supercharge; and 3 new Nazi Zombies maps: Into the Storm, Across the Depth, and Beneath the Ice, referred to collectively as The Tortured Path. The map pack was released June 26, 2018, first on PlayStation 4, and on July 26, 2018, for Xbox One and Steam.
On August 23, 2018, Activision announced the fourth and final downloadable content pack, Shadow War, containing 3 multiplayer maps: Airship, Chancellery, Excavation; 1 new War map: Operation Arcane; and 1 new Nazi Zombies map: The Frozen Dawn. The map pack was released August 28, 2018, first on PlayStation 4, and on September 27, 2018, for Xbox One and Steam.
In addition to the map packs, the game also received several free multiplayer maps as part of seasonal events. On December 7, 2017, Sledgehammer released Winter Carentan, a winter-themed version of the Carentan map to all players as part of the Winter Siege event. On March 13, 2018, Shipment 1944, a remake of the map Shipment from Call of Duty 4: Modern Warfare was released to all season pass holders, and to all players three days after. On April 17, 2018, Sledgehammer Games introduced a new map, HQ, based on the same Headquarters social hub, as a playable map in several party modes. On May 29, 2018, the Nazi Zombies map Gröesten Haus is brought into Multiplayer as a playable map for zombie-themed game modes as part of the Attack of the Undead event. On July 30, 2018, a new map, Sandbox, is added for free to all PlayStation 4 players as part of the Days of Summer event, and on August 30, 2018 for Xbox One and Steam players.
Before the game's release, its sparse use of the Swastika symbol, as well as the diversity of playable German soldiers in the online multiplayer, drew some criticism. During E3 2017, Sledgehammer co-founder Michael Condrey explained that swastikas were removed from the multiplayer and Zombies modes as "Including Nazi symbols wouldn't bring honor, nor be appropriate, without the rich history of a WW2 story to ground their context in Multiplayer" and that the multiplayer experiences were "shared, global ones, so we needed to adhere to local laws and regulations", referring to Germany's censorship laws on the imagery of swastikas. On the other hand, swastikas would be included in the campaign, stemming from wanting to be "historically accurate and tell the story we wanted to tell ... the best way to represent history, which was very important to us."[self-published source] Condrey also empathized with complaints that including black and female German soldiers in the multiplayer was historically inaccurate (as in reality Nazi Germany never recruited people from such denominations), saying he wanted the game to appeal to a diverse audience and being reflected in their player avatar: "it's also about putting you - this is about you - in World War 2 ... that evolution of your character means it's important for us to allow you to choose to be you, and to have a hero that represents who you are, whomever you choose that to be."
Call of Duty: WWII received "generally favorable" reviews from critics for the PlayStation 4 and Xbox One, while the PC version received "mixed or average" reviews, according to review aggregatorMetacritic.
Miguel Concepcion of GameSpot awarded the game a 9/10, writing that the campaign was "moving" and "salutes the brotherhood that grows and strengthens on the battlefield", while praising the game's "excellent visuals and sound design". Daniel Tack from Game Informer gave the game an 8.75/10, stating that he felt the campaign was the only drawback overall; despite capturing a "signature explosive feel through various adrenaline-fueled moments", he thought progression felt tedious as a result of "standard gunplay and endless killing fields". He praised the multiplayer as the "shining star of the three modes", especially enjoying the game's new War mode in terms of its variety, and highlighted the return to the traditional gameplay and range of customization options.
In his 8.5/10 review for EGMNow, Nick Plasses wrote that the campaign's protagonists were "well characterized and [...] the cause for the game's most impactful conflicts". He praised the lack of regenerating health which gave the game "new levels of strategy and exploration, ultimately adding more entertainment than frustration", and that the reliance on fellow soldiers "necessitates more strategic positioning and resource management".IGN's Miranda Sanchez awarded the game 8/10, saying the campaign was a "more human perspective than we've seen in recent years", with interesting and diverse characters. However, she criticized its conflicting tone, as well as several repetitive and frustrating missions. She wrote that the Zombies was the standout mode in the game, which helped strike "a rewarding balance for the diehard zombies fans [...] and those that just want to jump in and have a good time", although criticized that the experience suffered when playing with other people.
Destructoid's Chris Moyse praised the game as a "satisfying experience" and the campaign as "one of the series' best in some time", but felt that "it also makes little effort to overhaul the brand as a whole, playing it incredibly safe when the opportunity for reinvention was right there for the taking."Polygon's Russ Frushtick generally praised the multiplayer, calling it "strong and enjoyable", but criticized the campaign, writing that "just about every mission feels like déjà vu, as if I'd played it before in another game" and that "Changing the time period so dramatically only helps to highlight how little has changed since the franchise's total re-imagining with Call of Duty 4." Jeff Gerstmann of Giant Bomb was more critical of the game as a whole, stating that "despite all of Activision's big talk about "boots on the ground" action and how this was going to be some big deal, the setting change didn't bring any new and exciting inspiration with it. This feels like the most wheel-spinning, by-the-numbers Call of Duty they've made thus far."
Eurogamer ranked the game 38th on their list of the "Top 50 Games of 2017", while EGMNow ranked it 20th in their list of the 25 Best Games of 2017. The game was nominated for "Best Shooter", "Best Graphics", "Best Multiplayer" and "Best Spectator Game" in IGN's Best of 2017 Awards.
The game earned over US$500 million within its first three days of release. On December 20, 2017, it was announced that the game had generated over $1 billion in worldwide revenue, and was the highest-grossing console game of the year in North America. By the end of 2017, the game had over 20.7 million players, 12.1 million players on PlayStation 4, 7.8 million players on Xbox One, and 825,000 players on Steam.
The PlayStation 4 version sold 168,234 copies within its first week on sale in Japan, making it the best-selling game of that week in the country.
Main article: 2017 Wichita swatting
Not long after WWII was released, a fatal incident occurred in which Ohio resident Casey Viner, angered over friendly fire that ruined an online match in a tournament that cost $1.50 in betting, threatened to swat his teammate, Wichita resident Shane Gaskill. Gaskill posted his previous home address in McCormick and challenged Viner to swat him. Viner contacted Los Angeles resident Tyler Barriss, who called the Wichita Police Department (WPD) claiming to have murdered his father and taken his mother and sibling hostage. He provided them with the McCormick address used by Gaskill. WPD officers arrived at the address, now occupied by 28-year-old Andrew Finch, and shot and killed Finch when he reached for his waistband.
- ^McMillan, Emily. "Wilbert Roget II composes for Call of Duty: World War II". Video Game Music Online. Archived from the original on October 30, 2017. Retrieved October 20, 2017.
- ^"Can Call of Duty: World War 2 improve on one of gaming's fastest engines?". Eurogamer. August 31, 2017. Retrieved September 6, 2021.
- ^"Unlimited sprint won't be featured in Call of Duty: WWII". Archived from the original on September 3, 2017. Retrieved July 11, 2017.
- ^Condrey, Michael (June 13, 2017). "You can "hit-the-deck" and scramble for cover, officially". @MichaelCondrey. Retrieved July 11, 2017.
- ^Dayus, Oscar (April 27, 2017). "Call Of Duty: WW2 Ditching Health Regen, Has Some Form Of Dedicated Classes". GameSpot. Retrieved June 16, 2017.
- ^acast (June 16, 2017). "E3 2017: Call Of Duty: WW2 Interview | Gamertag Radio on acast". acast. Archived from the original on September 3, 2017. Retrieved July 12, 2017.
- ^Kelly, Kevin (April 26, 2017). "Announcing Call of Duty: WWII". Activision. Archived from the original on April 29, 2017. Retrieved April 27, 2017.
- ^Kain, Erik (April 26, 2017). "Everything You Need To Know About The 'Call Of Duty: World War II' Reveal". Forbes. Retrieved June 16, 2017.
- ^Campbell, Colin (April 26, 2017). "Call of Duty: WWII will highlight the vulnerability of its heroes". Polygon. Retrieved May 4, 2021.
- ^"Call of Duty: WW2 Gives You Prizes For Watching Others Open Loot Boxes". Kotaku UK. Retrieved August 10, 2017.
- ^Stuart, Keith (June 28, 2017). "Call of Duty: WWII – how an indie classic inspired the latest instalment". The Guardian. ISSN 0261-3077. Retrieved July 12, 2017.
- ^"Call of Duty: WWII Ditches Endgame Killcam for Something Better". twinfinite.net. Retrieved August 25, 2017.
- ^Condrey, Michael. "I'm way overdue on this, sorry. Yes, S&D will be final killcam, not Bronze Star camera". Twitter. Retrieved September 12, 2017.
- ^Keshav (June 3, 2017). "Call of Duty: WWII Zombies has a 'back story that's based on real events,' similar experience to Dead Space". Charlie INTEL. Retrieved July 12, 2017.
- ^"Call of Duty: WWII - Zombies Interview". YouTube. October 31, 2017. Retrieved October 31, 2017.
- ^Metro.co.uk, David Jenkins for (November 3, 2014). "COD: Advanced Warfare Michael Condrey interview". Metro. Retrieved July 13, 2017.
- ^Rosenberg, Adam (April 26, 2017). "'Call of Duty: WWII' won't ignore the Holocaust anymore". Mashable. Retrieved June 16, 2017.
- ^Pink, Aiden (May 3, 2017). "New 'Call Of Duty' Video Game Will Depict The Holocaust". The Forward. Retrieved June 16, 2017.
- ^Fenlon, Wes (September 28, 2017). "Call of Duty: WWII devs want to 'win the hearts and minds of the PC community'". PC Gamer. Retrieved September 28, 2017.
- ^Plagge, Kallie (April 26, 2017). "Call Of Duty: WW2 - Everything We Know So Far". GameSpot. Retrieved June 16, 2017.
- ^Webster, Andrew (April 26, 2017). "Call of Duty: WWII is launching November 3rd". The Verge. Retrieved April 26, 2017.
- ^Jones, Gary (November 3, 2017). "Call of Duty WW2 Servers down: Activision provide server update following launch". The Express. Retrieved November 4, 2017.
- ^Faulkner, Jason (November 3, 2017). "Call of Duty WW2 Error Code 103294 and 102780 Fix: CoD WW2 Stuck on Loading Screen and Can't Play Online". GameRevolution. Retrieved November 4, 2017.
- ^Kelly, Kevin (December 19, 2017). "Revealing The First Call of Duty: WWII DLC Pack - The Resistance!". Activision. Archived from the original on December 23, 2017. Retrieved December 19, 2017.
- ^ ab"Call of Duty: WWII for PlayStation 4 Reviews". Metacritic. Retrieved November 14, 2017.
- ^ ab"Call of Duty: WWII for Xbox One Reviews". Metacritic. Retrieved November 4, 2017.
- ^ ab"Call of Duty: WWII for PC Reviews". Metacritic. Retrieved November 2, 2017.
- ^ abMoyse, Chris (November 7, 2017). "Review: Call of Duty: WWII". Destructoid. Retrieved November 7, 2017.
- ^"Call of Duty: WWII". Edge. No. 314. Future. December 8, 2017. pp. 112–113. ISSN 1350-1593.
- ^ abPlessas, Nick (November 2, 2017). "Call of Duty: WWII review". EGMNow. Retrieved November 2, 2017.
- ^ abTack, Daniel (November 2, 2017). "Rallying The Shooter On Multiple Fronts - Call of Duty: WWII - PlayStation 4". Game Informer. Retrieved November 2, 2017.
- ^Faulkner, Jason (November 7, 2017). "Call of Duty WW2 Review – War Has Changed Back". Game Revolution. Retrieved November 7, 2017.
- ^ abConcepcion, Miguel (November 4, 2017). "Call Of Duty: WWII Review". GameSpot. Retrieved November 4, 2017.
- ^Hurley, Leon (November 2, 2017). "Call of Duty WW2 review". GamesRadar. Retrieved November 2, 2017.
- ^ abGerstmann, Jeff (November 6, 2017). "Call of Duty: WWII Review". Giant Bomb. Retrieved November 6, 2017.
- ^ abSanchez, Miranda (November 7, 2017). "Call of Duty: WW2 Review". IGN. Retrieved November 7, 2017.
- ^Davenport, James (November 4, 2017). "Call of Duty WWII review". PC Gamer. Retrieved November 4, 2017.
- ^ abFrushtick, Russ (November 6, 2017). "Call of Duty: WWII review". Polygon. Retrieved November 6, 2017.
- ^Kain, Erik. "This Is Why There Are Black Nazis And No Swastikas In 'Call Of Duty: World War 2' Multiplayer". Forbes. Retrieved December 6, 2018.
- ^"How Call of Duty: WW2 handles swastikas and female soldiers". Eurogamer.net. Retrieved December 4, 2018.
- ^Eurogamer staff (December 27, 2017). "Eurogamer's Top 50 Games of 2017: 40-31". Eurogamer. Retrieved December 30, 2017.
- ^EGM staff (December 28, 2017). "EGM's Best of 2017: Part Two: #20 ~ #16". EGMNow. Archived from the original on June 12, 2018. Retrieved January 14, 2018.
- ^"Best of 2017 Awards: Best Shooter". IGN. December 20, 2017. Retrieved January 16, 2018.
- ^"Best of 2017 Awards: Best Graphics". IGN. December 20, 2017. Retrieved January 16, 2018.
- ^"Best of 2017 Awards: Best Multiplayer". IGN. December 20, 2017. Retrieved January 16, 2018.
- ^"Best of 2017 Awards: Best Spectator Game". IGN. December 20, 2017. Retrieved January 16, 2018.
- ^Dring, Christopher (November 8, 2017). "Call of Duty: WWII doubles Infinite Warfare sales worldwide". GamesIndustry.biz. Retrieved November 12, 2017.
- ^Makuch, Eddie (December 20, 2017). "Call Of Duty: WW 2 Passes $1 Billion In Worldwide Sales". GameSpot. Retrieved January 4, 2018.
- ^RUPPERT, LIANA (January 1, 2018). "Call Of Duty: WWII Hits Over 12 Million Players On PS4, Almost 825K On Steam". comicbook.com. Retrieved January 5, 2018.
- ^Romano, Sal (November 8, 2017). "Media Create Sales: 10/30/17 – 11/5/17". Gematsu. Retrieved January 16, 2018.
- ^"Game Critics Awards: Best of E3 2017 (2017 Nominees)". Game Critics Awards. Retrieved January 16, 2018.
- ^Gaito, Eri (November 13, 2017). "Golden Joystick Awards 2017 Nominees". Best in Slot. Archived from the original on January 10, 2018. Retrieved January 16, 2018.
- ^Makuch, Eddie (December 8, 2017). "The Game Awards 2017 Winners Headlined By Zelda: Breath Of The Wild's Game Of The Year". GameSpot. Retrieved January 16, 2018.
- ^"The list of finalists for the Fun & Serious Titanium Awards has been revealed". Fun & Serious Game Festival. 2017. Retrieved November 8, 2019.
- ^Waters, Michael (February 9, 2018). "Guild of Music Supervisors Awards: Winners List". The Hollywood Reporter. Retrieved January 18, 2020.
- ^Giardina, Carolyn (January 16, 2018). "Visual Effects Society Awards: 'Apes,' 'Blade Runner 2049' Lead Feature Nominees". The Hollywood Reporter. Retrieved January 16, 2018.
- ^Makuch, Eddie (January 14, 2018). "Game Of The Year Nominees Announced for DICE Awards". GameSpot. Retrieved January 17, 2018.
- ^"Winner List for 2017: Mario, Horizon". National Academy of Video Game Trade Reviewers. March 13, 2018. Retrieved November 8, 2019.
- ^"Italian Video Game Nominees and Winners 2018". Italian Video Game Awards. March 14, 2018. Archived from the original on March 21, 2018. Retrieved May 31, 2019.
- ^McNeill, Andrew (January 31, 2018). "Here Are Your 2018 SXSW Gaming Awards Finalists!". SXSW. Retrieved January 31, 2018.
- ^IGN Studios (March 17, 2018). "2018 SXSW Gaming Awards Winners Revealed". IGN. Retrieved March 18, 2018.
- ^"2018 Awards". Game Audio Network Guild. Retrieved April 14, 2018.
- ^deAlessandri, Marie (March 15, 2018). "Hellblade: Senua's Sacrifice at forefront of BAFTA Games Awards nominations". MCV. Retrieved March 15, 2018.
- ^Makedonski, Brett (April 12, 2018). "BAFTA names What Remains of Edith Finch its best game of 2017". Destructoid. Retrieved April 13, 2018.
- ^"Vote in the 2018 ASCAP Composers' Choice Awards!". American Society of Composers, Authors and Publishers. April 9, 2018. Retrieved April 23, 2018.
- ^ASCAP (May 24, 2018). "Prolific Film Composer John Powell Recognized With ASCAP Henry Mancini Award; Composer And Songwriter Germaine Franco Receives ASCAP Shirley Walker Award At 2018 ASCAP Screen Music Awards". PR Newswire. Retrieved May 24, 2018.
- ^"Little Mix, 5 Seconds Of Summer, Sigrid and Jonas Blue lead the performances for BBC Radio 1's Teen Awards 2018". BBC. September 10, 2018. Retrieved August 7, 2019.
- ^Hoggins, Tom (September 24, 2018). "Golden Joysticks 2018 nominees announced, voting open now". The Daily Telegraph. Retrieved October 7, 2018.
- ^Sheridan, Connor (November 16, 2018). "Golden Joystick Awards 2018 winners: God of War wins big but Fortnite gets Victory Royale". GamesRadar+. Retrieved November 17, 2018.
- ^Queally, James (January 26, 2018). "Fictitious shooting in video game sparked real-life shooting in Kansas swatting case, records show". The Los Angeles Times.
Grab a drink (or two) and load up for the big St. Patrick’s Day celebration available now in Call of Duty: WW2. The special events aren’t just limited to multiplayer — the fun extends all the way to the three current Nazi Zombies modes. Operation: Shamrock will be available from March 15-April 3, and in that time, you’ll be able to earn three new exclusive weapon camos.
New unlockable customization is cool, but even better are the fresh Easter eggs. Yes, there’s a brand new boss and the end of the rainbow, and this Leprechaun carries a pot of gold for anyone willing to hunt him down. To summon the wily critter, you’ll need to donate points to four different four-leaf clovers hidden in each map. Defeating the Leprechaun boss rewards you with a fast 5,000 points — not a bad haul. Here’s where to find all the clovers.
More Call of Duty: WW2 Zombies [DLC 1] guides on Gameranx
All The New Easter Eggs | Operation: Shamrock Event Guide
The special ‘Operation: Shamrock’ event adds Easter eggs to all three maps that are available now — The Final Reich, Grousten Haus, and The Darkest Shore. On each of these maps, you’ll find a small Easter egg quest that unlocks new camos — one camo for each map.
Beware the new Leprechaun Zombie boss! It’s a literal, tiny zombie with a red beard and glowing green clothes. He appears in all three maps during the event.
The Operation: Shamrock event starts on March 15th and ends on April 3rd, so get into these maps and check out the event before it’s too late.
How To Make The Leprechaun Boss Zombie Spawn: All of these Easter eggs are essentially the same. You need to find four Four-Leaf Clovers and infuse the clovers with points. Once you’ve filled the clovers with points, you’ll unlock a camo and the Leprechaun Boss zombie will spawn.
NOTE: There are more possible spawn locations for clovers in The Final Reich and The Darkest Shore. Check all nine locations to find the four clovers.
To interact with the clover drop your points on the ground, on top of the clover — no prompt will appear when looking at the clover, but the clover will pop once you’ve interacted with it. Defeating the Leprechaun Boss will earn you 5,000 points.
Grousten Haus Easter Egg
Reward: Gruner Knoten Camo
- Clover #1: Next to the MP40 wall buy, next to the base of the stairs on a pile of papers.
- Clover #2: Across from the Combat Shotgun wall buy, on the ground next to a table on the second floor.
- Clover #3: Back downstairs, next to the STG44 wall buy, laying in a pile of browned papers and shelves.
- Clover #4: The final clover is hidden in the Mystery Box secret room. Shoot the hanging lamps around the map (scroll down for a link to a guide showing all the locations) to get inside. The clover is on the ground, in the corner.
The Final Reich Easter Egg
Reward: Schwein gehabt camo
- Clover #1: Look to the right of the steps leading up into the courtyard from the riverside area.
- Clover #2: Down from the M1928 wall buy, on the ground near a bush. In the riverside area, very close to the previous clover.
- Clover #3: Still in the riverside, look near the gas valve. Find the well up the hill and search the ground to the right. Very hard to spot.
- Clover #4: Riverside, at the base of a lamppost down from the M1928 wall buy. Look to the right of the lamppost next to the storefront with the bench.
- Clover #5: Explore the tower area and look in the back-right corner, next to the sand-bags.
- Clover #6: Enter the sewers door from the riverside docks and look along the right wall.
- Clover #7: In the Village Square, look to the right of the open doorway leading to the stairs to Klaus’ second floor workshop. The clover is next to a palette of crates.
- Clover #8: In the hallway between the laboratories and the salt mine, there’s an armor station. Search the rocks directly opposite from the armor station.
- Clover #9: Go down to the spike trap in the morgue area. Face the metal bars and look on the hill of dirt to the right of the bars.
The Darkest Shore Easter Egg
Reward: Verrotteter Rabe
- Clover #1: In the dirt to the left of the Quick Revive perk machine, on the starting beach.
- Clover #2: On the bluffs, cross the small wooden plank bridge over the tiny water stream and look on the edge of the cliffs, near the fence. Look between the broken fence spawn “window” and the little bridge.
- Clover #3: Down the stairs into the main U-Boat Pens area, look right. On the floor, beneath the large metal board and near the safety railings, there’s a single clover.
- Clover #4: There’s a cluster of clovers on the cliff above the U-Boat Pens entrance door in the Bunker 3 area. Down the steps from the hanging corpse, but up the steps from the pens door, there’s a cluster of leaves along the rock wall, behind a small crate.
- Clover #5: This one is easy. Look on the ground to the right of the minecart ride in the Bunkers area.
- Clover #6: Outside the Artillery Bunker, look to the left of the steps leading up to the AA gun, next to a barrel.
- Clover #7: In the Bunkers area, find the AA gun and look at the base of the concrete platform. There’s a patch of green grass along the edge of the AA platform. That’s a possible clover spawn.
- Clover #8: Inside the Artillery Bunker itself, look on the floor next to the wall opposite the power switch.
More Call of Duty: WW2 Zombies guides on Gameranx:
Call of Duty: WWII Nazi Zombies is full of waves of horrific creatures, who would love nothing more than to eat (and scare) you to death. But besides the undead, you’ll also find challenging puzzles that will help you uncover priceless artifacts behind enemy lines.
Sledgehammer Games has not only made the traditional Call of Duty zombies game mode accessible for newer players, it is also a truly blood-curdling experience for all who dare to play it.
With that said, Nazi Zombies can be just as challenging as any Call of Duty zombies experience, and you won’t get far without knowing a few survival tips. With that in mind, read on and learn how to stay alive in the opening Nazi Zombies chapter – The Final Reich.
Much like Call of Duty: WWII’s Campaign and Mutliplayer modes, you should not expect to master Nazi Zombies the first time you experience it.
The Prologue may give you a huge confidence boost, as well as a nightmare or two for the nights ahead, but it’s well worth paying attention here to learn how this mode works.
After you learn the ropes in the Prologue, the small village of Mittelberg where Nazi Zombies takes place has many secrets in store, from craftable hidden weapons to epic boss battles. Take a game or two to open up many of the areas on the map to learn the layout, or take the time to experiment with weapons so that you can figure out what combination you like best.
Essentially, do not be discouraged if you die in Nazi Zombies. It is meant to be a challenging experience, and you are bound to master it through trial, error, and practice.
Your Journal is Your Friend
While Nazi Zombies will not hold your hand on the path to completion, it does give you a helpful guide in the form of a Journal.
This Journal tracks your main objective in The Final Reich: to retrieve Emperor Frederick Barbarossa's sword, an ancient relic that seemingly possesses supernatural powers, from Doktor Straub’s bunker. Whenever you complete a task, the journal will mark your progress, and give you hints about the next part of the mission.
The journal can also track Easter Eggs outside of the main objective, however, it will not give away important steps on how to complete these, nor will it reveal the existence of them until you discover them on your own.
Load Out Before You Roll Out
As you level up in Nazi Zombies, you will unlock loadout options for your character that you can equip before you load into every game. These options include mods, specials, weapon kits, and consumables.
Mods are equivalent to Basic Training in Call of Duty: WWII’s Multiplayer, and are permanent boosts to your character in-game. These boosts may give you extra ammo or grenades when spawning in, more frequent or longer lasting power-ups, and even extra benefits to your specials. Specials are powerful effects that charge up through killing zombies and range from camouflaging yourself so that zombies ignore you, to gaining unlimited ammunition for a short period of time. You can equip mods and specials once you reach level five in Nazi Zombies.
Weapon kits are how you can customize the weapons of Nazi Zombies to your liking. Whether you want to slap on your favorite camo, or equip an extended mag and a grip, weapon kits will give you a slight edge against the zombie horde with attachments that are also available in Call of Duty: WWII’s Multiplayer. You will gain new attachments as you level up in Nazi Zombies, and you can unlock all attachments at the final levels of your progression.
Finally, consumables are one-time use items that give you guaranteed weapons in the Mystery Box, free power-ups, or a discount on the machines located around Mittelberg.
Choose Your Blitzes Wisely
Mittelberg has several machines called “Blitzes” that act as perks in Call of Duty: WWII Nazi Zombies. You can purchase Blitzes with Jolts, the in-game currency earned through killing zombies, which is also used for purchasing weapons and unlocking new areas.
Six Blitzes are available to purchase around Mittelberg. For example, there is Lebenblitz in the spawn area, which automatically revives you in solo play and increases your revival speed in multiplayer. Other Blitzes include Faustblitz, which increases your melee damage, Schnellblitz, which makes you reload faster, and Schildblitz, which releases a burst of damaging electricity when you reload your weapon.
While all of these blitzes sound great, you can only equip four of them at a time (five if you choose a specific mod in your loadout). You can unequip Blitzes by returning them to the machine you bought them from, but with these Blitzes costing thousands of Jolts, it is best to think twice before purchasing one.
Furthermore, Jolts are not easy to come by, and you will often face a choice between a new weapon, a new area, or a Blitz. Assess your situation when figuring out what to do with your Jolt stockpile, and if you are comfortable with your weapons and can access almost all of Mittelberg, then go ahead and stock up on Blitzes.
Locate the Mystery Box
Yes, the Mystery Box is back in Nazi Zombies, and it works the same way it did in previous games. Hidden beneath Mittelberg, this supernatural box will aid you in survival, as it gives you an opportunity to provide your arsenal with an added punch via some special weapons.
For the reasonable price of 1000 Jolts, you will receive a random weapon from the Mystery Box. Usually, the best weapons to get from the Mystery Box are Light Machine Guns, as they provide a ton of ammo as well as some of the best lethality in game. If you use the Mystery Box and receive an MG 15 or MG 42, then consider yourself one lucky survivor and use it wisely.
The Mystery Box always spawns in the Command Room at the start of each game, but after a pre-determined number of uses, it will move to another location on the map. You will have to search around Mittelberg if you want to use the box again, and that may mean backtracking or opening new areas to find the elusive Mystery Box.
Discover “Die Ubersprengen”
Also making its return to Nazi Zombies is the Upgrade Station, known as the “Ubersprengen,” where for a cool 5000 Jolts you can turn your weapon into an even more powerful zombie killing machine with a bit of Geistkraft. Every upgraded weapon receives a major damage boost, and some offer other benefits such as explosive rounds or quicker speed when aiming down sights.
The Upgrade Station can be found in the Sewers, but is sealed inside a rusty iron cage linked to a few chains hanging from the ceiling. You can access this machine by solving a simple puzzle, but you may have to get a bit dirty to figure it out.
The Upgrade Station also doles out ammunition for your upgraded weapons for 4000 Jolts, so if you run out of ammo, stop wishing for a Max Ammo (or Taschen Voll) to spawn and head back to the station for a refill!
Assemble Your Crew
Nazi Zombies is a great solo experience, but often times you will be overwhelmed by the zombie horde when going at it alone.
What can you do to survive longer in Nazi Zombies? By inviting your friends to play along with you, or joining allies online. Whether you decide to play with your buddy next to you in split screen, on a four-player local server, or online with players from around the world, you will greatly increase your chances at survival and solving Easter Eggs as a team rather than as a lone wolf.
Keep in mind that when you play with others, a headset is key for communication. Working together and talking constantly is the best way to stay alive, and to plan ahead for the next challenge. Make sure to call out engagements, and work together to solve puzzles.
So, what are you waiting for? Find some friends, load up Call of Duty: WWII Nazi Zombies, and be prepared to spend an evening uncovering the secrets of Doktor Straub in Mittelberg!
For more intel about Call of Duty: WWII, visit CallofDuty.com/WWII and follow @CallofDuty and @SHGames on Twitter.
A freak, Alla thought, but she. Didn't dare say anything. Especially since Gulya immediately got pissed off, what are you, fifa.
- Farberware replacement cords
- X channel aluminum
- Turbo toys videos
- Matlab optimization algorithms
- Bmw soft bag
- Autozone nearby
- Styling yeezy 500
- What is spectracide
And tomorrow I will return completely exhausted, and in my mouth I will have a little sperm, especially for you. I'll give it to you with a kiss when I get back to you, fucked like the last bitch with these cables. Youre going to wait for such a kiss, my dear. I know that you love it when I smell like other men.