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10 Awesome SEGA Genesis Games Everyone Forgets About

The Sega Genesis is filled with amazing titles worth revisiting. Here are 10 games that many have forgotten about.

Gamers of all ages know the SEGA Genesis because it introduced the world to Sonic the Hedgehog. But unlike Nintendo, which unleashed a smorgasbord of franchise characters like Donkey Kong, Mario, Kirby, Star Fox, and more, the Genesis instead had many more one-off games.

RELATED: 10 Best SEGA Franchises That Aren't Sonic The Hedgehog

Because of this, SEGA never built the fanfare that Nintendo did (and this was ultimately one of the reasons why the brand's consoles died after the Dreamcast.) However, that doesn't mean that SEGA doesn't make good games. In fact, the Genesis is filled with amazing titles worth revisiting. Here are 10 that many have forgotten about, but that deserve to be replayed again and again...

10 Earthworm Jim

The 1994 "run and gun" platformer, Earthworm Jim, was a hit with critics and gamers alike. The plot centers around an everyday earthworm who happens to inch his way into a bionic suit. His mission is to save Princess What's-Her-Name from doom, while also evading the bad guys who want their suit back. The game has been hailed for its humor, fun comic-like graphics, and addicting gameplay. It launched three sequels, the last coming out in 1999 for the Game Boy Color.

9 Jurassic Park

In 1993, two Jurassic Park games were released - one for Genesis and the other for SNES. The two games, however, were completely different. The Genesis game was much better received and featured two playing modes.

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You could play as Dr. Grant or as an escaped raptor. On top of that, the game was full of dinosaurs, including a giant T-rex. It was one of the first larger-than-life gaming experiences and remains a favorite among Genesis game collectors.

8 Radical Rex

Another forgotten gem from the Genesis was also a dinosaur game...but a quite different one. In Radical Rex, a wizard casts a spell on all the dinosaurs, making them angry and aggressive. Our protagonist, however, was asleep when the spell was cast, and therefore immune. Now, it's up to him to rescue the dinos from the evil wizard. The game (as evidenced by the title) was totally a product of the early 90s. No other decade could produce a skateboarding T-rex. However, the game is also incredibly fun and addictive...like, totally.

7 Mighty Morphin Power Rangers

The Power Rangersalso received a video game for Genesis and SNES, and just like Jurassic Park, the two games were completely different. The Genesis version was a fighting game where you could battle as the Rangers to defeat Rita Repulsa's evil minions. Throughout the game, you fight villains like Goldar and the evil green ranger, and in certain stages, you even get to fight in Megazord. For kids around the world, it was like a dream come true.

6 Wiz 'n' Liz

In Wiz 'n' Liz, you play as two wizards that need to rescue all the rabbits from an evil spell. The game was on a constant time limit, creating an extremely fast-paced gameplay. Wiz 'n' Liz also featured a phenomenal soundtrack, as well as levels that looked downright creepy. From ancient pyramids to cemeteries and abandoned mines, the game was a feast for the senses and helped launch Bizarre Creations, who would later gain fame with games like Formula 1 and Project Gotham Racing.

5 Cool Spot

Believe it or not, SEGA Genesis actually had a 7-UP video game. At the time, many brands were creating video games, like Cheetos, McDonald's, and more. The 7-UP mascot, Spot, was easily one of the most prominent. In fact, Spot ended up having four games in total.

RELATED: 5 Times Product Placement Improved The Films It Was In (& 5 Times It Was Just Distracting)

Even wilder is that the games were well received and quite popular. In Cool Spot, you have to rescue the other Spots while navigating different levels. The game was praised for its bright colors, fluid gameplay, and crisp graphics. And yes, there are numerous bottles of 7-UP throughout the game.

4 Primal Rage

Primal Rage was a massive hit when it was released. In the game, a future Earth has returned to the Stone Age and giant creatures are hailed as gods. These creatures now fight for dominance and control of the planet. The game was popular because gamers got to fight as giant dinosaurs and cryptids (characters included a raptor, a T-Rex, a bigfoot, and more.) But the game's intricate backstory and plotline also helped propel Primal Rage to blockbuster status. It was even nominated for 1995's Video Game of the Year award.

3 Castlevania: Bloodlines

Bloodlines was the only game in the popular Castlevania series to be released for Genesis. It also has one of the most interesting plots of all the games. It centers around a group of vampire hunters at the start of World War I, who must fight to prevent the necromancy of Dracula.

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Like most Castlevania games, Bloodlines had an intricate and layered plot that drew gamers into a compelling story. As the years have gone on, the game has only continued to receive more and more praise and is considered to be a hidden gem in the Castlevania franchise.

2 ToeJam and Earl

ToeJam and Earl was a wild game. The plot centers around ToeJam and Earl, two alien rappers who accidentally crashland on Earth. The game parodied the late 80s and early 90s, and is considered by many to be a surrealist commentary on the zeitgeist of the time. The game received universal acclaim, but initial sales were quite low. However, as time went on and word spread, sales picked up, making the game an unexpected sleeper hit.

1 Astérix and the Great Rescue

Based on the wildly popular French comic, Astérix, the game follows the lead character, Astérix, along with his oversized sidekick, Obelix. The two must rescue the region of Gaul (present-day France and Belgium) from an impending Roman invasion. The game was praised for being so visually similar to the comics, and it is known as being a rather hard game, making it perfect for any gamer looking for a challenge. The comic has also been turned into various other video games, numerous films, books, and even a theme park.

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About The Author
Keith Langston (119 Articles Published)

Keith Langston is a writer for ScreenRant, as well as Travel Channel and Passport Magazine. He holds a deep passion for film, travel, and adventure. He fully believes that 'The Faculty' is the greatest movie ever made.

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Dinosaurs for Hire


This short article is in need of work. You can help Sega Retro by adding to it.


Dinosaurs for Hire is a Mega Drive game based on the comic book series of the same name. It was only released in North America.

Gameplay

It is a side-scrolling action/platforming game similar to Contra but involving a group of dinosaurs who fight crime. The player can play as a tyrannosaurus rex named Archie, a triceratops named Lorenzo or a stegosaurus named Reese. Each has a gun which can be upgraded Contra-style (shoot with B), a close-up attack (A: Archie beats enemies with his gun, Lorenzo with his horns, and Reese with his tail), and a traditional jump (C, and no matter how you press it you cannot control the intensity of the jump).

Levels

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Level 1

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Level 2

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Level 3

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Level 4

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Level 5

Trivia

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Trivia sections are bad
Try and incorporate this information into the main article. See the manual of style to find out why.

Some curious facts about the game[3]:

In the game's plot, is revealed that dinosaur Lorenzo likes Chun-Li.This was a reference to Street Fighter II, and amazingly it got past Sega's legal department.

Archie the Dinosaur's ambition is to wrestle Shadow Yammoto. This was a reference to programmers next game Eternal Champions.

According to Cyranno the Dinosaur, the Mega Minotaur's real name is Hoyt. This was a tribute by programmer Steven Lashower to actor Hoyt Pollard who played the bald, inbred Banjo Boy in the movie Deliverance.

Production credits

  • Developed By:Sega Interactive Development Division
  • Programmers:John 'Buck' Kuwaye, Steven 'Ski Master' Lashower, Jack 'Le Saboteur' Loh, David 'Mac Man' Chaplin, Mike 'Mr. H-Blank' Terlecki
  • LOBSTER Engine Programming:Christopher 'Engine Meister' Warner, Robert 'Elvis is King' Morgan
  • Artists:Dave 'The Sprite Master' Russ, Art 'The Background God' Wong, Albert 'Char Master' Co, Todd 'Blood Worm' Tomlinson, Doug 'Dig Dug' Nishimura, Barbara Meyers
  • Technical Support: Ala 'Harbinger of Doom' Diaz
  • Project Manager:Mark 'Design-on-the-Fly' Nausha
  • Music:Paul 'Moto' Gadbois, Dave 'Chick-a-Baugh' Delia
  • Lead Tester: Terry 'Tex-T-Bone' Banks
  • Testers:Rey 'Multitasker' Alferez, Bill 'Dr. Mastermind' Person, Kurt 'Tindle-Fly' Tindle, Crisi Albertson, Heather Meigs, Lisa Stuart, Maria Tuzzo, Greg Becksted, Joe Cain, Harry Chavez, Marc Dawson, Dave Forster, Roman Greco, Keith Higashihara, Jason Kuo, Tony Lynch, John Russell, Siegie Stangenberg, Paul Walker, Jeff Todd, Blair Bullock, Richie Hideshima, William Emery, Atom Ellis, Glen Cureton, Ivan Fong, Vasily Lewis, Srini Chandra, Tim Spengler, Wesley Gittens
  • Dinosaurs for Hire Created By: Tom Mason
  • Producer:Stu Kosoy
  • Product Manager:Jamie Wojick
Program Code/Design (C) 1993 Sega
All Rights Reserved
Source:
In-game credits

Magazine articles

Main article: Dinosaurs for Hire/Magazine articles.

Promotional material

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Print advert in Sega Visions(US) #15: "October/November 1993" (1993-xx-xx)
also published in:

Physical scans

Sega Retro Average 
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Mega Drive, US
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Cover

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Cart

DinosaursForHire MD US manual.pdf

Manual

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PCB

Mega Drive, BR
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Cover

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Technical information

ROM dump status

References

  1. GamePro, "April 1993" (US; 1993-xx-xx), page 110
  2. GamePro, "October 1993" (US; 1993-xx-xx), page 74
  3. ↑http://www.geocities.com:80/SoHo/1354/dinos.htm (Wayback Machine: 2000-01-08 07:50)
  4. Sega Visions, "February/March 1994" (US; 199x-xx-xx), page 97
  5. 1700 igr dlya Sega, "" (RU; 2003-xx-xx), page 60
  6. Cool Gamer, "9" (RU; 2002-10-13), page 63
  7. Electronic Gaming Monthly, "November 1993" (US; 1993-xx-xx), page 50
  8. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 306
  9. GamePro, "October 1993" (US; 1993-xx-xx), page 72
  10. Mega, "February 1994" (UK; 1994-01-20), page 46
  11. MegaTech, "December 1993" (UK; 1993-11-20), page 74
  12. Mean Machines Sega, "January 1994" (UK; 1993-11-30), page 78
  13. Sega Power, "January 1994" (UK; 1993-12-02), page 72
  14. Sega Pro, "Xmas Special 1993" (UK; 1993-12-02), page 50
  15. Sega Zone, "January 1994" (UK; 1993-12-23), page 48
  16. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-xx-xx), page 51
  17. ↑http://hiddenpalace.org/Dinosaurs_for_Hire_(May_2,_1993_prototype)
  18. ↑http://hiddenpalace.org/Dinosaurs_for_Hire_(Apr_27,_1993_prototype)
  19. ↑http://hiddenpalace.org/Dinosaurs_for_Hire_(Apr_26,_1993_prototype)
Sours: https://segaretro.org/Dinosaurs_for_Hire
  1. Hobo fire update
  2. Giant inflatable snake
  3. Simple love obito

Released in 1988, the Sega Mega Drive heralded the coming of the 16-bit era and inaugurated the Console Wars of the 1990s. A year later, Sega released the Mega Drive in the United States. Dubbed the Genesis, this version was developed with the American market and consumer in mind. In addition to porting over popular coin-op games, Sega executives worked hard to lure developers away from Nintendo. These efforts were often successful, as Sega marketed the Genesis as hip, cool, and edgy. Sonic, released in 1991, had attitude. Sega also focused attention on its better graphics, speed, and sound, especially after the release of Sonic. The Genesis could do things that the NES simply couldn't. The Mega Drive/Genesis also supported a number of add-on components (32X, CD, Power Base Converter), making it one of the most flexible systems ever developed. With seven distinct versions, it also has the largest number of licensed versions of any console. The first successful 16-bit system, the Mega Drive's 14-year lifespan places it second only to the Nintendo Game Boy. Games continued to be released internationally as recently as 2002. Mega Drive games also received re-release as part of collector's editions for the Sony PS2 and PSP, and other systems, as well as being available for download on the Nintendo Wii Virtual Console. This game is part of a large collection of Mega Drive games in The Strong's collection that represent nearly 100% of all games released for that system.

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Dinosaurs for Hire - Sega Genesis Review

Dinosaurs for Hire

Dinosaurs for Hire

The cover for Dinosaurs For Hire.
Art by Scott Bieser, Bryon Carson, and Scott Hanna.

PublisherEternity Comics / Malibu Comics
(currently owned by Marvel Comics)
Schedulebimonthly
Publication dateMarch 1988–Jan. 1990
Feb. 1993–Feb. 1994
No. of issues9 (1988–1990)
12 (1993–1994)
Created byTom Mason
Written byTom Mason

Dinosaurs for Hire is an American comic book series created by Tom Mason in 1988.[1] It was first published by Eternity Comics and ran nine issues until 1990 when it was cancelled. The title returned to publication in 1993 by Malibu Comics, which had purchased Eternity as an imprint.

Dinosaurs For Hire, along with Ex-Mutants, was merged with the Protectors universe during Malibu's Genesis crossover before being cancelled a second time. When Malibu was purchased by Marvel Comics in 1993, its unknown if the rights to Dinosaurs for Hire were included in the sale. [2]

Synopsis[edit]

Dinosaurs for Hire is a satirical comic that is heavy on parody and humor. The primary characters are a tyrannosaurus named Archie who dresses like the Terminator, a triceratops named Lorenzo who wears a Hawaiian shirt, a one-eyed stegosaurus named Reese who wields heavy weapons, and a pterodactyl named Cyrano. In the comics, the Dinosaurs are actually intelligent aliens who resemble smaller versions of Earth dinosaurs presumably due to a convergent evolution (aside from their extraterrestrial nature, their backstory was only hinted at but never confirmed). After their spacecraft malfunctions in Earth's atmosphere and crashes into the ocean, they are stranded on Earth and become mercenaries for hire.

In other media[edit]

Video games[edit]

Dinosaurs for Hire is a run and gun game published by Sega and developed by Sega Interactive Development Division[3][4] for the Sega Genesis. The game features Archie, Lorenzo and Reese as the main playable characters while Cyrano shows up from time to time to give mission briefings but is not playable (although preliminary screen shots showed Cyrano initially being available as a playable character). They must use their skills and expertise to perform risky missions for the people that hired them. The game features similar humor to the comic, such as the initial 'psych-out' opening for the game and the preponderance of ninjas as enemies. The game plays similar to Contra made by Konami.

Cancelled Animated Series[edit]

In an interview with Wackoid, Tom Mason claimed Fox optioned for a Dinosaurs for Hire animated series, but the show never made it out of development.[5]

References[edit]

External links[edit]

Sours: https://en.wikipedia.org/wiki/Dinosaurs_for_Hire

Game dinosaur sega

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Dinosaurs for Hire Walkthrough

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