Need in minecraft

Need in minecraft DEFAULT

Shelters are created by players to essentially pass the night and fend off mobs. A list of shelter design and tutorials are as follows.

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A large Minecraft house.
  • A mountain hideout
  • A floating house
  • A small dirt shack (Good for the first night)
  • Small one or two story house
  • Large 2 or 3 story house
  • A hill fort
  • A treehouse
  • An underground shelter
  • A small fort
  • A larger fort or castle (a collection of buildings, sometimes arranged around a courtyard. Usually with defenses)
  • A walled off area (Even if there is no ceiling, it will still let you sleep if it's closed off)
  • A very large castle (about 40×40×23)
  • A mansion (Bigger than 30×30×10)
  • A cabin
  • A dugout (When making it, you will gain and not use blocks, unless you run into an opening that you want to block off.)
  • An underwater base (not a good first shelter.)

Generally you want to start basic, don't over-exert yourself on the first day!

Get creative! Build a dock, or a town. It is fine to have useless buildings only for their looks. A collection of small builds can make something far greater than one, big building.

Shelters for the first night[]

Here are some options for a shelter on your first night that can be built with limited resources.

Hole in the wall[]

While you were gathering cobblestone and coal on your first day, you most likely dug a small hole in the side of a surface cave, or staircase down through the dirt. In either case, you can use that hole as a shelter. Dig a few more blocks into the hill or cave wall, then you can dig a small room (8×8×3 is the most recommended. It's not too small, but not too big.) Relocate your crafting table and furnace in here, and make sure to light it up!

You can place a door across the entrance to your shelter to protect you from mobs, while still giving you access. It is generally recommended to place it from the outside (go outside your shelter and place it while looking inside.)

If you don't have wood to spare for a door, simply cover your entrance with dirt or cobblestone when night falls, periodically breaking it to check for daytime (watch out for mobs though!)

Atop a pillar[]

Build a tall 1×1 column under you, by pillar jumping: look straight down, jump up, and place one of your blocks in the space you've jumped up from. By doing this repeatedly, you can get high enough above the ground that ground-based mobs are unable to detect you. You can make the pillar out of dirt, wood planks (remember, 4 planks to a log), or even cobblestone, but avoid using sand or gravel to make your tower (see below).

Going 10 or 12 blocks up will usually be enough, 16 is safer (skeleton range), and 20 or 30 is more certain. Zombies can track a player 30 blocks up, but they cannot reach the player. You can also use sneaking (holding ) to lean over the edge to place extra blocks as a ledge. Then you can put your crafting table (and soon, your furnace) on the ledge and work overnight. Remember to retrieve them before you come down! You can look around and see what's happening overnight, but try to avoid putting your crosshairs on an enderman.

If you haven't slept in 3 or more in-game days, beware of phantoms, which can reach you on a pillar. Otherwise, watch out for climbing spiders or even (unlikely) a spider jockey. To fend off spiders, you can break one of the blocks below your top block, or build a lip around the block you're standing on. You do either of these by crouching as above, and placing or breaking blocks. You will not fall unless you let go of the shift key while leaning over the edge… or unless you are attacked, so don't do this if a spider is actually getting close to you (or if your tower is under 20 blocks and a skeleton is at the base). If a spider does climb the pillar, they're fairly unlikely to actually reach you, but, just in case, keep your stone sword in hand and whack them as soon as they come into reach, before they get up to you. (Attacking them will knock them down, causing them to take damage from the fall.)

Once it is light enough, and the undead have burned, simply dig out the blocks you're perched upon, until you're back on the ground. (Check for nearby creepers and other monsters first!) Don't just jump off your tower unless there's water below you – if you're high enough to avoid mob detection then you're high enough to take damage if you jump, or even die if you're 22 blocks or more up. Also keep an eye out for spiders, which can meet you halfway and knock you off the tower. If a creeper is hanging out at the base of your pillar, and you have more blocks, try going even higher—30, 40 blocks, or even up to cloud level. This makes monsters on the ground despawn far more quickly (because they are now farther away from you).

Do not use sand or gravel, because unlike most blocks, they are affected by gravity. You can't place a ledge with them, as they fall to the ground. (However, you can put a dirt block on the side of a sand pillar, and that will stay up even if the pillar doesn't. In particular, if a creeper does notice you, and blows up at the bottom of your pillar, the rest of sand you're standing on will fall closer to the ground, taking you with it… and apparently, you were already low enough for monsters to notice you. (Also, a passing enderman might pull a block out of your pillar.) If you're really stuck and only have sand or gravel, make the pillar extra-tall, at least 20 blocks.

If you are in a desert with only sand and cacti all around, and have no other blocks available, don't use cacti (they'll kill you). If you have time, try to gather a lot of sand to make sandstone. If you got at least 40 or 50 sand (a full stack of 64 is better) by nightfall, you can make enough sandstone for a pillar, even without your crafting table: Press E for your inventory and crafting window, divide the sand among all four boxes of your crafting grid, and take the sandstone. (Use your pickaxe to take down the tower in the morning.) Unfortunately, you need 4 sand to get each block of sandstone.

Up a tree[]

Find a single large tree and use dirt (or another non-valuable resource) to pillar up to top and stay up there until day arrives. Jungle, tall spruce, and large oak trees are recommended. Mobs will not spot you if it is a large enough tree, and if they do, just take evasive action and move to the other side of the tree. Spiders could give you a problem, but hopefully, they won't see you. If the leaf canopy is big enough, you can actually dig up into the leaves, where monsters can't reach you. If all else fails, jump between treetops. When night's over, you can chop down the tree. Take care not to chop it down before you are done using it as a shelter, or the leaves may start to disappear, leaving you with nowhere to stand.

Three block high hut[]

By making four three block high walls around you, you can simply hide from most mobs. Adding a roof (at the third block, that is 2 blocks high inside) protects against endermen (which can't fit) and spiders, which can otherwise climb the walls. You can make this out of almost anything—cobblestone is more secure, you can use wood planks if you have enough, but even dirt will do in a pinch. You need 13 blocks as a bare minimum (four 3-block high pillars around a 1×1 refuge), but two or three times that, or even a whole stack of 64, lets you build something you can actually move around in, and do some crafting and smelting overnight. (Note that you can use the crafting table and/or furnace as part of the walls.) Keep a block or few in your inventory as spares, in case of enderman theft (see below). You have two main risks: One is spiders, which can both sense you through the walls, and climb the walls. However, they can't fit through small holes, and if you make a roof with only a one-block hole, spiders can't get through (but you can still tell when day returns). The other hazard is if an enderman wanders by and takes a block out of your shelter. Wait for the enderman to wander away a bit, then replace the block, with one of your spares, if possible without letting your cursor cross the enderman (“looking at them”). When full daylight comes, mine a door in your wall, and exit. Keep a wary eye out for monsters, and in particular be prepared to run very fast away from creepers.

In a cave[]

If you found a cave system you can fix it up into a lair—a good one can make a base for the rest of your game. If it ends quickly, then cap off your entrance. If it does not end, then build a little shelter around you by capping off any extra exits or openings into the depths. Don't worry too much about the natural walls of the cave; monsters can still be heard through the walls pretty loudly, but they can't come through unless you leave an opening.

To block the cave off, for your first night you can use walls of dirt or cobblestone similarly to the "hole in the wall". If you have enough wood, you may be able to craft fences and a fence gate and place them across the entrance and any openings in back. Make sure you place the walls or fences behind the upper lip of the cave (or extend the ceiling over the barrier), or monsters are liable to "drop in" inside your barrier. Also, remember to light the area before you settle down. Likewise, remove any stray blocks, within two spaces outside the fence, from which monster could jump onto the fence (try the jump yourself). If using fences, also make sure you can retreat into the cave and away from the entrance (out of sight or 16 blocks away), or a creeper may drop by and just wait for you to come out. Later, you can be more sophisticated about sealing off and fortifying your lair.

As with "Hole in the wall", you can dig into the cave's wall while waiting for dawn, but keep some blocks handy to patch up any openings you might make into another cave while digging, which might have a hostile mob in it. If you place your pickaxe one of your hotbar slots (used to navigate quickly between items you are carrying in your inventory) and e.g. dirt is placed right next to it, you can quickly switch between your tool and that block type in order to close the hole you just made. This can be extremely handy when you stumble upon an opening which contains mobs.

Hill Fort[]

Just like cave systems and bunkers and Castle tower. Hill forts are forts that can be made by strong or earth-made materials such as dirt or stone. Unlike castle or an outpost tower,hill forts have better defenses and you can create your own cave system for hidden base and hidden storage for your important stuff. You can also create your bunker directly within the fort or near the fort. Hill forts are better for PvP bases and raid farming since you can hide magma blocks under a trapdoor and make a lava flow.

For starter Hill fort, you can just make it out of dirt or any earth-made materials like sand and gravel.

For easy Hill fort, it will be made out of any wooden materials like oak log and oak planks.

For normal Hill fort, this can be made with any stone materials such as cobblestone and smooth stone. You can also install defenses using magma blocks and deep hill moat.

For hard Hill fort, it will be made out of obsidian so nobody could destroy it easily. You can install deadly traps such as night activating lava trap.

For advanced and intense Hill fort, it's still can be made with obsidian but with new cave system and maze system so raiders can't find you or your loot easily.

Anyway, you can install any traps even if you're still starter. Cave systems and maze can be done two even when you are still in starter fort. Forts are amazing in raid farming since you can install traps in it to kill raiders (except vexes).

Out to sea[]

If you are near an ocean, you can make a boat (see that page for the recipe) and sail out to where you can barely see land (in any direction). If you can't make a boat, just swim out to the sea, holding the space bar all night to keep yourself afloat. Either way, you won't be getting any crafting or smelting done. Note that drowned can board your boat and cause damage, so getting to land and building a shelter is preferable.

Break the golden rule[]

When you're desperate, you can break the golden rule of minecraft (Don't dig straight down). Dig three blocks down, and put a block above you that is not sand/gravel. Congrats, you just made the fastest shelter in Minecraft possible. Since you probably don't have an in-game clock yet, you may want to use a real-world clock to time the night (7 minutes, with up to 3 more to allow for dawn/dusk). If you have dirt or stone next to you, you can dig out a couple of blocks there, and place your crafting table and furnace. Sometimes keep the hole in the ground as a base. A torch makes your little hidey hole feel a little less like a tomb.

Vertical hidey hole[]

This design allows you to see what is going on every time you come out, but it does require a bit of extra wood.

Once you reach stone, you can mine some of the stone, craft a furnace, make charcoal, and craft torches.

The next morning, check for mobs, particularly creepers, as you climb out.

Blocks to use[]

These materials are good because they are:

  • More or less easily obtained.
  • Fairly nice-looking (if used correctly).

If you want a certain theme, such as the Nether or the End, certain materials such as Nether bricks or End stone from those dimensions can be used. If you're in Creative or have easy access to sand, glass often looks nice, and you do not need torches. Use it for a greenhouse look, or just if you like the sunshine.

Core rooms[]

There are several things that are very useful to include in your house in Minecraft.

Foyer[]

Every house should have a main room with an entrance from the outside. You may wish to include a bed, a furnace, and a crafting table in this room. It would be convenient to connect all hallways or separate rooms to this room. Some tools, weapons, armor, and/or food stored in a chest can be useful, as then you can gather up some essential supplies quickly when coming to your home for a quick resupply.

Crafting room[]

See also: Crafting

This room is helpful to the player when crafting items. A crafting room may include a crafting table, at least one furnace, and a sufficient number of chests containing common crafting materials found while mining or exploring, such as wood, cobblestone, and iron, as well as any other materials that may be useful while crafting, such as sticks or wood planks. Labeling the chests will help to organize. There should be quick access to the storage room from here. Wood would be a nice material to use as it suits the theme.

Smelting room[]

See also: Smelting

This room is important if you are a big miner and/or adventurer as you can smelt large numbers of ores quickly. Make a large room and line the walls with furnaces, possibly keeping a chest of fuel such as coal or wood planks inside as well (A bucket of lava is very good too. It can smelt 100 items and also is a good source of light.). The benefit of having multiple furnaces is a faster overall smelting time, since each furnace is able to run independently. Having each furnace full of said fuel is also helpful. This room could easily be merged with the Crafting Room, and it may be most convenient to do so. Also, bear in mind that you can use hoppers if you wish to automate your smelting operations.

Storage room[]

A room full of chests for storing all of the dirt, cobblestone and other less-valuable materials that accumulates in your inventory while mining. You can also make a lava 'bin' to dispose of your unwanted items; this can be done by simply digging a hole (don't use wood etc. near it - the lava will ignite flammable blocks) and filling it with lava. You may also build another store room, with a guarded and hidden entrance though this store room is usually filled with more valuable and rare materials, i.e. gold, iron, diamonds, emeralds, etc. Perhaps you even want to include a trapped room with trapped chests and TNT, if you are in PVP.

Entrance to your mine[]

It's generally a good idea to put the entrance to your mine inside your shelter, simply so that if you return at night you won't encounter mobs. It's probably a good idea to make sure your mine is well lit by torches, redstone lamps, or glowstone. If playing in a mode besides peaceful, you should put a door so mobs do not get in (use iron doors when on hard - zombies on that difficulty can damage wooden doors to the point of breaking). Buttons are useful for any barrier only opened by Redstone.

Bedroom[]

Sleeping in a bed resets your spawn point to that bed. It's a pretty good idea to have this in a secure bunker. It's also a good idea to keep this room far from the outdoors, so a mob cannot prevent you from sleeping or blow up your bed. For added safety against creepers creeping up on you or PVP griefers in your sleep, use three-layered walls, with the middle one being Obsidian or Water.

Brewery[]

Once you've been to the Nether and gathered some blaze rods, you can create a Brewery, which is simply a room with a brewing stand and a cauldron (however an infinite water source works just the same and doesn't run out). It is great to be able to brew some potions to prepare yourself for leaving your base. Include a chest with some potion ingredients such as sugar, redstone, blaze powder, nether wart, glowstone dust, spider eyes, magma cream, fermented spider eyes, glass bottles and a well as it is an unlimited water supply.

Positive Effect Potions and an example of a brewery can be found, at the brewing page.

Enchanting room[]

See also: Enchanting

After gathering some diamonds, obsidian, sugar cane, and leather (to make a book),you can build an Enchantment Table. This lets you enchant your items (See Enchanting for help on design), and since bookshelves give you higher level enchantments, this room could also be a good use for your sugar cane. It's also a good idea to keep this room close to your mob grinder for easily regaining your xp and to keep a chest with books in this room to enchant them and, of course, store enchanted books.

Farm[]

You need a source of food readily accessible from your shelter. Wheat seeds are the easiest food to get, so start with them. Later, you can plant other crops, like potatoes and carrots. The aforementioned crops can also be used to breed certain passive mobs for more effective food. You can also grow pumpkins, which are obtained from dungeon chests and/or found in the wilderness (Usually taigas, extreme hills, and forests). Melons seeds found in dungeon chests aren't a good source of food, but can be good for potions, via glistering melons. Beetroot seeds are also a choice, although you need to find a village or visit the End or get beetroot seeds which are obtained from dungeon chests first.

Later in game, you may also want to build farms for other plants, such as sugarcane, cactus or chorus fruit, or even flowers and tall grass (details explained in the Expansions section).

Nursery/Arboretum (tree farm)[]

Eventually, you will use up all the trees in your immediate surroundings, so you will want to replant them with saplings. Keep it well lit, both to keep away mobs and speed up the growth of trees. Birch is recommended, because it grows fastest, but oak and jungle trees are also a good choice, due to their apples and immense size respectively. It is difficult to build an indoors or underground tree farm that will supply your wood needs, unless you use bone meal or keep it well lit. Create a room that is bigger than trees.

Armory[]

An armory is a room near the front door with chests containing food, armor; and weapons, this is for easy access when you are going outside, and so you can quickly prepare yourself to explore and collect items. For an even faster alternative, this room consists of a number of dispensers, activated by a single button or pressure plate, providing the adventurous player a way to get started immediately. This is very useful for exploring dangerous caves and going on night expeditions.

Smithing room[]

After building an anvil, you might want to make a room with a crafting table, a smithing table, a chest, easy access to an enchanting room, and of course the anvil. Handy if you fight monsters or other players a lot.

Nether portal room[]

See also: Nether portal

Once you have at least 10 obsidian, either from mining it in a cavern or obtaining it through obsidian farming you can build a nether portal. Once built, activate it with a flint and steel, and you can travel to the the Nether. This can be used for fast travel and for getting lava, netherrack, Soul Sand, Nether quartz ore and glowstone. Beware of ghasts, zombie pigmen and blazes as well as magma cubes. Building another nether portal room in the nether for protection is a recommended idea. Please note cobblestone is a good block to build with in the Nether since ghasts can't destroy it with their fireballs.

Note: the player can potentially create a cabin with all of these.

Expansions[]

These projects, while not entirely mandatory, make your base more useful and interesting.

Trading Hall[]

A Trading Hall is a location to gather villagers to trade with. This is the type of thing a very advanced player with a lot of time on their hand would do, or a bored Creative player. With a few farms, these can make perfect equipment and food with just a bit of time.

Kitchen[]

This is basically a crafting room, but you only craft food. The chest(s) should contain most basic foods, including wheat, milk, eggs, etc. Many people, instead of having a kitchen, just craft food in the crafting room, but a kitchen is a nice expansion, because it separates crafting materials so that you don't fill your crafting room's chests with wheat instead of wood. You could also add a smoker if you want.

Bakery

This is basically an expansion of a kitchen. You could build this and a kitchen, and just connect them. You would use this to make cakes, pumpkin pies and bread. Place a crafting table, chest, and, if you want, a display table for cakes. If you want to make a large amount of cakes, make a cake farm under or near the bakery.

Pantry

This is also an expansion of a kitchen. Make sure that they are categorized so you don't get mixed up. You can use a chest or dispenser to use everything in them. Put some cooked meat, bread, cookies, cakes and melons in them.

Note: If you are using a dispenser, you need to activate it with a redstone signal.

Control room[]

This is a common room to find in most advanced player's houses, but only if said advanced player uses a lot of redstone in their builds. It controls all of the redstone devices a player has and usually consists of:

  • Levers/Buttons/Other Input Methods- These are used to activate/deactivate redstone signals.
  • Redstone torches/Redstone lamps- These are mainly used to determine whether the signals are on or off.
  • Signs- These are probably the most important thing you can have in your control room. These help you determine what each lever/button does.

Maze[]

This is mainly for if you get bored. It's quite simple and obvious how to build and use.

Mob XP farm / drop collector[]

An experience farm uses water currents to push most mobs into a central area. With mobs in the nether, pistons are used. Use a piston crusher or a long drop to get the mobs to a ½ heart. Mobs can be killed by hand or with a splash potion of harming (Healing for undead mobs) to get XP. Note: This is more efficient with multiple spawners, as more spawners mean more spawning opportunities. You also obtain drops from each mob killed. This can also be done with large dark rooms with platforms. The mobs spawn and fall into water currents, where you can choose what happens to them once they are out of the spawning chamber.

Rebuilding wall[]

If for some reason you want to have a wall that you can’t get rid of, you can make a cobblestone generator, and make pistons push the cobblestone (which reforms) up into the wall, unless there are no missing blocks in it. Look at Sethbling's channel for more information or Mumbo Jumbo's indestructible wall V2

In-Shelter Teleporter Room[]

If you have Cheats enabled, you can create a room that teleports you to other rooms in your shelter. you will need command blocks and basic knowledge of using commands to make the room. A non-cheat method is to build an ender pearl stasis chamber, which can teleport you to any room. Note: This will require ender pearls so you need an enderman farm. https://www.youtube.com/watch?v=2_ngko21ZmQ

Redstone lab[]

A laboratory is a large, clear, secure area where you can safely test designs without distractions. When building large redstone projects with complicated parts, it can save you time and effort if you test the ideas first. However, it's often best to test ideas in creative mode and implement them in survival.

Cake factory[]

A cake factory simply provides the avenue to quickly produce cake by having the necessary ingredients nearby and produced in a close area, most commonly in one large factory type building. To make a cake factory, make a Wheat Farm, a Sugar Cane Farm, an Egg Farm, and a cow in a cage (make the cage so you can milk the cow.). Place a crafting table and a chest. Once you have enough materials from the farms, start making cakes. This is a good thing to put under/next to a dining hall in multiplayer.

Path / road[]

Consider building a road or a path between your buildings or to the nearest village. Remember to keep it well lit so no mobs spawn! A good material is a Grass Path.

Cobblestone generator[]

See also: Tutorials/Cobblestone farming

A cobblestone generator provides a safe and convenient way to gather cobblestone. They typically involve mixing water and lava.

Bunker[]

Sometimes called a panic room, a Bunker is a small room made of strong materials (obsidian for example) with an iron door with the open/close system inside the room. This room must have a bed, a crafting table, a furnace and also a chest with the basic materials (food, tools, armor and weapons are a must). It also has to have a high interior luminosity to avoid monsters spawning inside. It should also be only two blocks tall so Endermen can't teleport inside.

Panic room[]

A panic room is a place meant just for fun, where you put the entrance somewhere where you wouldn't go looking for another room, e.g. the drain in a shower because if using a trapdoor for the drain you can open it.

Scout tower[]

A cheap and safe way to survey the land. Note that these are mostly obsoleted by maps, should you have the resources to make them, although a map doesn't tell you if there are any aggressive mobs. Remember to keep a spyglass at the top!

Seed and flower farm[]

You can have a fully-automatic flower and seed farm with just a bit of Redstone and tons of bone meal! Have an 8×8 area of grass with some hoppers at the end. Then, place a row dispensers at the back, facing the grass, and put buckets of water in them. Hook up some Redstone from a BUD switch at the end and delay with Repeaters. Attach another line of Redstone and hook it up to Dispensers, under the Grass and filled with bone meal while facing the Grass on top. If you do it right, automatic block updates should cause grass and flowers to grow and immediately be destroyed by the water flow and be carried along the stream and have the water automatically get sucked in. XisumaVoid made a good tutorial.

Beacon / lighthouse[]

A tall tower with some sort of light source on the top means that you can see your base from a long distance away. Handy if you go exploring a lot, your spawn point is a long way from your base, or you have not made a bed yet.

Beacon room[]

Make this room by digging a 6×6×6 hole and building the base pyramid out of your selected material (Iron is cheapest unless you have a Trading Hall, but you can also use Netherite, Diamonds, Emeralds and Gold). Also, you could put in a few chests with diamonds, Netherite, iron, emeralds and gold and/or make it look like an altar.

Kennel / pet area[]

If you have tamed a lot of wolves, a kennel is a good place to keep them. A simple shed-like structure will suffice, but be sure to keep it well lit for the dogs' safety. A pet area is similar to a kennel, but keeps dogs and cats. For a more realistic feel, separate them.

Well[]

A renewable water source is useful for a variety of projects. Put water in a 1×3 ditch and you can take water repeatedly from the center! For a more aesthetically pleasing pool, a 2×2 well works as well, and you can take water from any of the squares.

Mushroom farm[]

A big room with flat floor for growing mushrooms. You can light your farm by torches or glowstone, placed on ceiling, to prevent mobs from appearing. Just make sure that there are no places on the floor where the light level is greater than 12. If you have the material, Redstone torches are good for this. More about this can be found on the Tutorials/Mushroom farming page. Alternatively, find a small cave or make one, put some mushrooms inside and completely seal it off without torches and check on it/clean it out. Also provides the drops from hostile mobs.

Sugar cane and cactus farms[]

See also: Tutorials/Sugar cane farming and Cactus farming

Easier to manage but somewhat less useful than the above two projects, farming sugar cane and cactus underground requires little effort. A cactus farm requires sand to grow, and sugar cane needs to be properly irrigated with water within one block of it. If you don't want to spend lots of time harvesting your cactus, place a three-block-tall pillar next to where you want your cactus (See Farming for more info).

Indoor animal farm[]

Light up a large area with a grass floor. Then put two of the same kind of passive mobs (i.e., two pigs or two cows) inside. You can then breed them together and you can gather wool, leather, pork, beef and raw chicken safely. You might want to put trees inside so the animals feel more comfortable, or, if you're really ambitious, build a man-made forest.

Pond[]

This is very easy to make, and can be very useful, especially if you don't have a wheat farm yet. Just make a hole long enough to cast your fishing rod, around 8 blocks long and at least 2 blocks deep, and fill it with water.

Music room[]

A room filled with note blocks to enjoy melodies. This can be made with or without redstone repeaters.

Library[]

Not only is it a great use for any excess sugar cane, a library can also add a bit of class to your home. Can double as an enchantment room.

Minecart hub[]

If you have active mines scattered over the map and use minecarts to haul your stuff back to your base, dig out a universal stopping point under your base. Or, you could actually make a rail road hub outside or connected to your base.

Minecart chest system[]

After a lot of days in Minecraft, you will soon have the ability to automate everything (farms, doors, etc.). The most useful automation you can make is a minecart chest system. You can simply craft minecarts with chests, powered rails, and some rails, and you can make a system to send your ores from your mine to your base,

Gravel-to-flint room[]

Once you have many stacks of gravel, it can be useful to convert most (leave some for mining) of your gravel into flint. This is just a big empty room (a 4×4×4 space holds a stack of blocks), which you fill with gravel, before destroying the gravel, getting some flint in the process. It is most efficient to do this 10 - 15 times for every 20 stacks, though about 5 for 10 stacks, and 30 for 50 or so stacks. This room may include a chest with shovels, as well as ingredients and a crafting table for quick production of arrows, and flint and steel.

This is somewhat redundent, since a Fletcher can trade you 10 Gravel and an emerald to 10 Flint. A stack is 6 Emeralds with 4 gravel left over and if you have a tree farm, two logs, 10 gravel, and a bit of trading can get you 10 Flint.

Target practice rooms[]

Make this room dimly lit, so hostile mobs can spawn, when you enter this room, always close the doors when entering and exiting, arm yourself and kill the mobs in there. Light the entrance area with torches. This helps you gain experience and loot.

Target practice room (non-hostile)[]

Make this room with a supply of bows, arrows, and several colorful blocks, such as dyed wool, (to determine distance rank) at different distances with buttons on each one facing you with each one hooked up to a redstone lamp. Target blocks are a good item to use, too.

Bridge[]

If your base is near a lake, a bridge can help you cross to get resources and give you a safe spot to fish. Just create a 3-block wide path (using cobblestone would be a good idea) through the water, and you have a basic bridge! When you have time, you may want to add a ceiling+walls (for safety at night from mobs and during storms) and slits in the side (as either a dock or a place to fish.)

Bathroom[]

If one wants to fish indoors or drown themselves, a bathroom is perfect for them! Make a bath, a toilet and if the player is good with redstone, a shower with pistons is always a good idea for those who want to show their home to others. When the walls are made of cobblestone, make a hopper attached to a dropper or a dispenser to make a sink (just add a lever pointing downwards above) or a trash can. If the items cannot reach the outside for other players, add a "remove items" button to empty the items out to a chain of hoppers that lead to a public chest/thrift shop, or empties the items to something which destroys them(such as cacti, fire on netherrack, lava, etc.). Attach a hopper to dispenser by sneaking, then place the hopper. This will not work without sneaking. One wise idea is to have entrances to secret rooms in this room.

Dye room[]

A nice room where you can store dyes and clay. Typically only has to have one chest, but looks nice with hardened-clay walls.

Balcony[]

A nice place to enjoy the view and the nice open air. Also a nice place to pick off those pesky creepers hanging by your front door.

Incinerator[]

A room with lava, for disposing of unwanted materials. A good way to do this is to create a two block high corridor with lava at the end, and a slab block just before the lava. This results in you being able to walk up to your incinerator but not into it, eliminating fear of death. Be careful with lava around flammable materials. You may replace the lava with a cactus, or burning netherrack. Hoppers can be used for a "hopper chain," which could lead to a thrift shop, where players can be charged for taking items. Adding this to the incinerator will attach a money source. If the hopper chain is full, items will be destroyed.

Sours: https://minecraft.fandom.com/wiki/Tutorials/Shelters

Minecraft guide - everything you need to know so you can boss the blocks and become a master builder

Having a Minecraft guide to hand can really help you out, whether you're planning on constructing your own world within the game or just going on an adventure. It's been around for a long time now and has expanded into many different facets, so keeping on top of all the different options and understanding how everything works can be tricky, and that's why we're here to help by getting you up to speed on all the required Minecraft knowledge.

It's a blocky world that's spent well over a decade developing, expanding, and evolving into the game it's become today. There's an endless array of options and things you can do to change the appearance, the mechanics, and how the game works. Heck, you can even play it as the developers intended if you really want to. There's much more to Minecraft than just building though, so if you want to get the most out of it then follow our Minecraft guide for all the information you need to get crafting.

Play for free

There's dozens of versions of the game available on pretty much every platform imaginable, and now you can even play Minecraft for free in your browser. It's a fairly basic rendition without many of the features, but if you're on a tight budget or looking for a quick distraction then there's no better price than free.

Commands and cheats

If you want to fully take control of your created world, then using Minecraft commands and cheats will let you do just that. We've got all the codes you need so you can teleport, set the time and weather, spawn items and entities, and a whole lot more.

Best servers

If you want to experience whole new adventures in blocks, then visiting the best Minecraft servers can transport you to worlds inspired by Grand Theft Auto, Pokemon, Game of Thrones, and more.

Realms

If you want to manage your own personal multiplayer server for up to ten players, then Minecraft Realms lets you build and play with friends in private games. With a Realms Plus subscription you also get regular content drops of new maps, character skins, and mini-games to check out.

Best seeds

Seeds determine the layout of the land in your world, and different environments can completely change your gameplay experience. We've gathered the best Minecraft seeds so you can explore a giant mansion, survive a shipwreck on an island, or any number of other adventures.

Best mods

If you want to tweak the actual gameplay mechanics for a different experience, then installing the best Minecraft mods will let you rework how the game functions. Choices include introducing fresh biomes, new wild animals, and even sending you into space.

Best shaders

If you want your game to look as great as possible, then installing the best Minecraft shaders will help you achieve this. Make your water shinier, add light rays and lens flares, improve shadows, and generally turn your worlds into visual masterpieces that are a feast for the eyes.

Best skins

Every player will be familiar with Steve and Alex, the default skins in the game, but sometimes you want to mix things up with new characters. The best Minecraft skins let you do this, so you can become mighty Thanos, Jedi warrior Yoda, and even Homer Simpson – d'oh!

Best texture packs

Bored with how the standard blocks and objects look in your world? Then install some of the best Minecraft texture packs and you can add in flowing grass, rippling water, and even photorealistic trees.

Nether

If you're thinking of delving down into the underworld, then we've got details on how the Minecraft Nether update has made some changes to the way things work below. We can also show you how to get Minecraft Netherite and what to do with it, including how to craft Minecraft Netherite tools and a full set of Minecraft Netherite armor.

Enchanting

If you want to improve your weapons and items, then applying Minecraft enchanting to them will give them a significant boost. Our guide will show you how to construct an Enchanting Table, and configure it to get the highest level of enchantment possible.

Build the best house

Setting yourself up with a great Minecraft house is very important, as it provides you with a safe refuge away from any creatures and a place to store all of your hard-earned gear and treasure. Plus, you can show off your creative flair by making your home as impressive as you like.

Tame a fox

If you've spotted one of these nocturnal creatures in your world, you may be wondering how to tame a fox in Minecraft, so we've got all the details on how to make them your new furry pals.

Iain originally joined Future in 2012 to write guides for CVG, PSM3, and Xbox World, before moving on to join GamesRadar in 2013 as Guides Editor. His words have also appeared in OPM, OXM, PC Gamer, GamesMaster, and SFX. He is better known to many as ‘Mr Trophy’, due to his slightly unhealthy obsession with amassing intangible PlayStation silverware, and he now has over 300 Platinum pots weighing down the shelves of his virtual award cabinet. He does not care for Xbox Achievements.

Sours: https://www.gamesradar.com/minecraft-guide/
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  2. Daily national intelligencer
  3. Msi motherboard combo
  4. 38 cfr knee

All the Minecraft villager jobs explained: Your guide to villagers

If you have been wandering the virtual world of Minecraft, you will have certainly come across some of the Minecraft villagers that are about in abundance by now. You will have noticed that they have jobs, too.

Knowing who is who and who does what will really help you out as you play. These villagers are there to be traded with and some will be ones that you will definitely want to pay a visit to, to see what sweet stock they have at their disposal.

But who is the best villager to go and see, and who is not really worth your time? Let’s do a Minecraft villager deep-dive to find out!

How many villager jobs are there in Minecraft?

There are currently 15 villager jobs in Minecraft – well, sort of. There are many villagers there with jobs, but one of the jobs listed is ‘Unemployed’ and the other is ‘Nitwit’. Unemployed means they can be hired for a job, whereas Nitwit’s can’t do anything and are essentially pointless, bless ’em.

As for the other 13, they are Armorer, Butcher, Cartographer, Cleric, Farmer, Fisherman, Fletcher, Leatherworker, Librarian, Mason, Shepherd, Toolsmith and Weaponsmith.

Minecraft villager jobs

Now, let’s take a closer look at all those jobs and what they can help you out with. For the job blocks, they have their own section a little further down the page.

Minecraft villager professions

Visit an Armourer if you want to buy chainmail or, perhaps unsurprisingly, armour. The clue is in the name with a lot of these.

Would you be surprised to learn you can buy meat? Well, you can but that’s not all as the Butcher will also be able to trade emeralds with you – a fancy butcher then!

Want to get your hand on a map or two? Head on down to the Cartographer who will sort you out. You can also get banner patterns here.

Pay a visit to the Cleric if you want to pick up magical items that include a Bottle o’ Enchanting!

Brewing ingredients and advanced food will be available from the Farmer – so head to one if they are things you want to get your hands on.

Visit the Fisherman and you will be able to buy, well, fish. But that’s not all! You can also get an enchanted fishing rod which is exactly the type of rod we would want!

All your bow and arrow needs can be met with the Fletcher as you can get bow’s, arrow’s (including tipped ones) along with some flint too.

Take a trip to the Leatherworker for all things leather. So that’s Armor, Horse Armor and saddles – make your Minecraft horse the best it can be!

Enchanted books and names tags can be purchased from the librarian and, as far as we know, there are no late fees.

Want cut versions of blocks and bricks? The Mason is waiting to trade you just those very things.

Coloured woods and paintings are what the Shepherd has so if you need those, you now know where to go!

Yep, this is who you will want to check in with if you need to get your hands on some tools – and there may be some enchanted ones in the inventory too.

Last but certainly not least is the Weasponsmith. You can buy swords and axes here made from Diamond or Iron and, again, there could be an enchanted one waiting for you too!

Job Blocks

Want a villager to have a certain type of profession? Well, you will need to hunt down the right job block. Happily, we have listed each job block below alongside which job they will work with.

Here is the list:

  • Armourer: Blast Furnace
  • Butcher: Smoker
  • Cartographer: Cartography Table
  • Cleric: Brewing Stand
  • Farmer: Composter
  • Fisherman: Barrel
  • Fletcher: Fletching Table
  • Leatherworker: Cauldron
  • Librarian: Lectern
  • Masons: Stonecutter
  • Shepherd: Loom
  • Toolsmith: Smithing Table
  • Weaponsmith: Grindstone

Read more on Minecraft: How to tame a fox in Minecraft | How to make a saddle in Minecraft | Is Minecraft free? | Minecraft cheat codes and commands | Best Minecraft servers | Minecraft Realms | Best Minecraft seeds | Best Minecraft Mods | Best Minecraft shaders | Best Minecraft skins | Best Minecraft texture packs | Minecraft Enchantments | Minecraft house Blueprints | Minecraft How to Train Your Dragon DLC | How to build a house in Minecraft | How to install Minecraft Forge | How to make a Minecraft map | Minecraft Villager jobs explained | Minecraft Eye of Ender | Minecraft Live 2021 | Minecraft versions explained | Minecraft skin editor | Minecraft toys | Minecraft Dungeons update | Minecraft Xbox Game Pass for PC release date | Minecraft Wild Update

Minecraft Villager Appearance

Whichever Biome you are in will determine what appearance a villager has but they all appear as something, at least slightly, related to their profession, so you can tell pretty quickly what each one does before you even interact with them.

Trading Stock

To make sure that you are not trading too much, there is a cap placed on the stock that will change the value. You can do up to four trades each day and then the stock will run out, but trade an item regularly and you will see the price increase – a typical supply and demand type of situation.

Equally, items that don’t get traded that much will see a price decrease!

How to unlock a trade

There are five trade levels that you can work through and the higher you go, the better items you will see available.

  • Novice
  • Apprentice
  • Journeyman
  • Expert
  • Master

You will be able to tell the level of the villager you want to trade with by the colour of the badge that they wear with honour. Novices wear a stone-coloured, one, Apprentices sport an iron-coloured badge, then it’s gold for Journeyman, emerald for Expert and Diamond for Master.

Wandering Trader

The Wandering Trader is a bit of an anomaly in the game as they work completely differently from all the others.

When the trader does appear, he only sticks around for about an hour before disappearing again, so you will want to be quick to see what special items they have available for trading. These items are not worth more as a rule, but they are rare which means they are absolutely worth getting hold of.

The problem with this trader is that working out where they will appear is a bit of a nonstarter. It appears at random with no indication of where or when it will show up, but you will know when you have found the right trader as there will be leashed trading llamas walking alongside it.

How to increase your popularity in Minecraft

The more popular you are, the better deals you get with trades so it pays to be nice. Or you could do horrible things and lose points and thus increase trade costs – the choice there is yours.

The point system words on a -30 to 30 scale and the aim of the game is to be as far from  -30 as possible. To do that, you will want to do the following things:

  • Fending off a raid from pillagers will give you a massive point boost of10.
  • You can get between two and four points for helping a villager level up through trading.
  • And when you trade with a villager you also nab yourself one point.

So make sure you focus on these things when you play to stay beloved by all. Alternatively, here is what you can do to decrease popularity.

  • Kill a villager which will lose you two points – casual assault loses one.
  • Attacking a villager child (?!) will lose you between three-five points and deservedly so!
  • You will have five points deducted if you kill a village’s Iron Golem – so avoid that if you need some popularity!

But that should be all you need to know to make the most out of the villagers and the items that can be traded from them. Now we’re off to play the game ourselves to do just that!

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Visit our video game release schedule for all upcoming games on consoles. Swing by our hubs for more Gaming and Technology news.

Sours: https://www.radiotimes.com/technology/gaming/minecraft-villager-jobs-explained-guide/
40 Things To Be Added in Minecraft 1.19 The Wild Update

Another hour on the bus, and we are at the hotel. The room we came across was not the most killed, but not the most ideal. A couple of huge cockroaches and a lizard happily greeted us with our things.

Minecraft need in

Very, very long. He didn't say anything, didn't make a single sound from the moment his cock went limp and left my mouth. I silently rubbed my lips with my hand and left the bath. I closed the door, picked up my clothes and went to my room. My jaw ached a little, because it had never opened so wide in my entire life.

I Built a SHULKER FARM in Minecraft Hardcore (#53)

Larger denomination than was required for the trip, but I could no longer wait. I havent had such euphoria from a girl for a long time, and perhaps never so strong at all. I ran up the flights of stairs to the fourth.

Now discussing:

Imagine my surprise when, walking home on a fine summer Friday, I found the classic Narleu near a bookstore. Polished, with slightly dusty leather saddlebags, it attracted me like a magnet. I examined him from all angles, like a wanderer brought from Oz. Then I decided to take a selfie on this monster.

I climbed on top of it, smiled.



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